Merge branch 'main' into reza/send-reaction-on-only-admin-can-send-message-room
This commit is contained in:
commit
ba9c3e7fc9
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@ -2283,16 +2283,18 @@ class Client extends MatrixApi {
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// The timeout we send to the server for the sync loop. It says to the
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// server that we want to receive an empty sync response after this
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// amount of time if nothing happens.
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timeout ??= const Duration(seconds: 30);
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if (prevBatch != null) timeout ??= const Duration(seconds: 30);
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await ensureNotSoftLoggedOut(timeout * 2);
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await ensureNotSoftLoggedOut(
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timeout == null ? const Duration(minutes: 1) : (timeout * 2),
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);
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await _checkSyncFilter();
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final syncRequest = sync(
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filter: syncFilterId,
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since: prevBatch,
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timeout: timeout.inMilliseconds,
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timeout: timeout?.inMilliseconds,
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setPresence: syncPresence,
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).then((v) => Future<SyncUpdate?>.value(v)).catchError((e) {
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if (e is MatrixException) {
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@ -2308,11 +2310,13 @@ class Client extends MatrixApi {
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// The timeout for the response from the server. If we do not set a sync
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// timeout (for initial sync) we give the server a longer time to
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// responde.
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final responseTimeout = timeout == Duration.zero
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? const Duration(minutes: 2)
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: timeout + const Duration(seconds: 10);
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final responseTimeout =
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timeout == null ? null : timeout + const Duration(seconds: 10);
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final syncResp = responseTimeout == null
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? await syncRequest
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: await syncRequest.timeout(responseTimeout);
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final syncResp = await syncRequest.timeout(responseTimeout);
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onSyncStatus.add(SyncStatusUpdate(SyncStatus.processing));
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if (syncResp == null) throw syncError ?? 'Unknown sync error';
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if (_currentSyncId != syncRequest.hashCode) {
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@ -1264,19 +1264,27 @@ class Room {
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reason: reason,
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);
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/// Request more previous events from the server. [historyCount] defines how much events should
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/// Request more previous events from the server. [historyCount] defines how many events should
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/// be received maximum. When the request is answered, [onHistoryReceived] will be triggered **before**
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/// the historical events will be published in the onEvent stream.
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/// the historical events will be published in the onEvent stream. [filter] allows you to specify a
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/// [StateFilter] object to filter the events, which can include various criteria such as event types
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/// (e.g., [EventTypes.Message]) and other state-related filters. The [StateFilter] object will have
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/// [lazyLoadMembers] set to true by default, but this can be overridden.
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/// Returns the actual count of received timeline events.
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Future<int> requestHistory({
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int historyCount = defaultHistoryCount,
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void Function()? onHistoryReceived,
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direction = Direction.b,
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StateFilter? filter,
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}) async {
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final prev_batch = this.prev_batch;
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final storeInDatabase = !isArchived;
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// Ensure stateFilter is not null and set lazyLoadMembers to true if not already set
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filter ??= StateFilter(lazyLoadMembers: true);
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filter.lazyLoadMembers ??= true;
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if (prev_batch == null) {
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throw 'Tried to request history without a prev_batch token';
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}
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@ -1285,7 +1293,7 @@ class Room {
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direction,
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from: prev_batch,
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limit: historyCount,
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filter: jsonEncode(StateFilter(lazyLoadMembers: true).toJson()),
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filter: jsonEncode(filter.toJson()),
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);
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if (onHistoryReceived != null) onHistoryReceived();
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@ -2093,16 +2101,22 @@ class Room {
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/// Returns the [PushRuleState] for this room, based on the m.push_rules stored in
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/// the account_data.
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PushRuleState get pushRuleState {
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final globalPushRules =
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client.accountData['m.push_rules']?.content['global'];
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if (globalPushRules is! Map) {
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final globalPushRules = client.globalPushRules;
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if (globalPushRules == null) {
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// We have no push rules specified at all so we fallback to just notify:
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return PushRuleState.notify;
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}
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if (globalPushRules['override'] is List) {
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for (final pushRule in globalPushRules['override']) {
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if (pushRule['rule_id'] == id) {
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if (pushRule['actions'].indexOf('dont_notify') != -1) {
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final overridePushRules = globalPushRules.override;
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if (overridePushRules != null) {
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for (final pushRule in overridePushRules) {
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if (pushRule.ruleId == id) {
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// "dont_notify" and "coalesce" should be ignored in actions since
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// https://spec.matrix.org/v1.7/client-server-api/#actions
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pushRule.actions
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..remove('dont_notify')
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..remove('coalesce');
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if (pushRule.actions.isEmpty) {
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return PushRuleState.dontNotify;
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}
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break;
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@ -2110,10 +2124,16 @@ class Room {
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}
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}
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if (globalPushRules['room'] is List) {
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for (final pushRule in globalPushRules['room']) {
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if (pushRule['rule_id'] == id) {
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if (pushRule['actions'].indexOf('dont_notify') != -1) {
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final roomPushRules = globalPushRules.room;
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if (roomPushRules != null) {
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for (final pushRule in roomPushRules) {
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if (pushRule.ruleId == id) {
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// "dont_notify" and "coalesce" should be ignored in actions since
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// https://spec.matrix.org/v1.7/client-server-api/#actions
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pushRule.actions
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..remove('dont_notify')
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..remove('coalesce');
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if (pushRule.actions.isEmpty) {
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return PushRuleState.mentionsOnly;
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}
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break;
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@ -2145,13 +2165,13 @@ class Room {
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await client.setPushRule(
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PushRuleKind.room,
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id,
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[PushRuleAction.dontNotify],
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[],
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);
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} else if (pushRuleState == PushRuleState.notify) {
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await client.setPushRule(
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PushRuleKind.room,
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id,
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[PushRuleAction.dontNotify],
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[],
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);
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}
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break;
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@ -2163,7 +2183,7 @@ class Room {
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await client.setPushRule(
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PushRuleKind.override,
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id,
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[PushRuleAction.dontNotify],
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[],
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conditions: [
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PushCondition(kind: 'event_match', key: 'room_id', pattern: id),
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],
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@ -84,22 +84,40 @@ class Timeline {
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(room.prev_batch != null && events.last.type != EventTypes.RoomCreate);
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}
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/// Request more previous events from the server. [historyCount] defines how many events should
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/// be received maximum. [filter] allows you to specify a [StateFilter] object to filter the
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/// events, which can include various criteria such as event types (e.g., [EventTypes.Message])
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/// and other state-related filters. The [StateFilter] object will have [lazyLoadMembers] set to
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/// true by default, but this can be overridden.
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/// This method does not return a value.
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Future<void> requestHistory({
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int historyCount = Room.defaultHistoryCount,
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StateFilter? filter,
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}) async {
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if (isRequestingHistory) {
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return;
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}
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isRequestingHistory = true;
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await _requestEvents(direction: Direction.b, historyCount: historyCount);
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await _requestEvents(
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direction: Direction.b,
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historyCount: historyCount,
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filter: filter,
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);
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isRequestingHistory = false;
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}
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bool get canRequestFuture => !allowNewEvent;
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/// Request more future events from the server. [historyCount] defines how many events should
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/// be received maximum. [filter] allows you to specify a [StateFilter] object to filter the
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/// events, which can include various criteria such as event types (e.g., [EventTypes.Message])
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/// and other state-related filters. The [StateFilter] object will have [lazyLoadMembers] set to
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/// true by default, but this can be overridden.
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/// This method does not return a value.
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Future<void> requestFuture({
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int historyCount = Room.defaultHistoryCount,
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StateFilter? filter,
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}) async {
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if (allowNewEvent) {
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return; // we shouldn't force to add new events if they will autatically be added
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@ -107,13 +125,18 @@ class Timeline {
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if (isRequestingFuture) return;
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isRequestingFuture = true;
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await _requestEvents(direction: Direction.f, historyCount: historyCount);
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await _requestEvents(
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direction: Direction.f,
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historyCount: historyCount,
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filter: filter,
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);
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isRequestingFuture = false;
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}
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Future<void> _requestEvents({
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int historyCount = Room.defaultHistoryCount,
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required Direction direction,
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StateFilter? filter,
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}) async {
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onUpdate?.call();
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@ -161,6 +184,7 @@ class Timeline {
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await getRoomEvents(
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historyCount: historyCount,
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direction: direction,
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filter: filter,
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);
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} else {
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if (room.prev_batch == null) {
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@ -172,6 +196,7 @@ class Timeline {
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onHistoryReceived: () {
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_collectHistoryUpdates = true;
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},
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filter: filter,
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);
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}
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}
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@ -185,18 +210,26 @@ class Timeline {
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/// Request more previous events from the server. [historyCount] defines how much events should
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/// be received maximum. When the request is answered, [onHistoryReceived] will be triggered **before**
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/// the historical events will be published in the onEvent stream.
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/// the historical events will be published in the onEvent stream. [filter] allows you to specify a
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/// [StateFilter] object to filter the events, which can include various criteria such as
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/// event types (e.g., [EventTypes.Message]) and other state-related filters.
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/// The [StateFilter] object will have [lazyLoadMembers] set to true by default, but this can be overridden.
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/// Returns the actual count of received timeline events.
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Future<int> getRoomEvents({
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int historyCount = Room.defaultHistoryCount,
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direction = Direction.b,
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StateFilter? filter,
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}) async {
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// Ensure stateFilter is not null and set lazyLoadMembers to true if not already set
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filter ??= StateFilter(lazyLoadMembers: true);
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filter.lazyLoadMembers ??= true;
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final resp = await room.client.getRoomEvents(
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room.id,
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direction,
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from: direction == Direction.b ? chunk.prevBatch : chunk.nextBatch,
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limit: historyCount,
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filter: jsonEncode(StateFilter(lazyLoadMembers: true).toJson()),
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filter: jsonEncode(filter.toJson()),
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);
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if (resp.end == null) {
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