States were used before being fetched from the database.
Thus, room membership states weren't set, and so,
user display names weren't be fetched from the database.
Due to server bugs or whatever it sometimes
happens that old state events appear
in the setState method in the room class.
Previously we checked if we already know
this event ID, but for this we needed to
check the timeline which is very fluid.
Also this is a database operation in a
non-async method which works in Hive but
not in Sembast.
Using originServerTs is not 100% safe as
well but should be more stable because
the chance that servers have veeery wrong
time (which is necessary here) is much
lower than the risk that the timeline
is not long enough to know the
old event.
fix: add room invite update to roomStateBox, so invites don't show empty room when app is restarted
Closes#228
See merge request famedly/company/frontend/famedlysdk!865
Events with a status of 1 should be sorted in the normal timeline.
They should not be stucked at the bottom. This fixes a bug
where a limited timeline flag
can stuck a SENT event at the bottom of
the chat forever.
When requesting history the `start` parameter could become larger than the loaded events
from the database were, resulting in an error when attempting to request history.
If a box is corrupted the clear function fails on it. Then
we should delete the box from the disk.
Currently we use the Hive.deletefromDisk() method which does not
work because it deletes only open boxes, but the box is obviously not open in
this case.
Previously we had a check which uses the old
sortOrder value.
This check has been removed with the refactoring which leads to
bug #209. This fixes it by checking if the
event is already known in the database.
I am not 100% happy with this solution as this database api is impossible
to be implemented with a sqlite db. Once we start to refactor the whole sync update logic
we maybe could find a better way, but only the fox god knows.
RoomUpdate came from a time where we had no data model for
SyncUpdates but now we have and therefore this class is just
code duplication. This removes the class
and uses the SyncRoomUpdate class from
the package matrix_api_lite instead.
It needed a lot of refactoring at some places
where I also have removed some unnecessary null or type checks.
This is an edge case which might occour
on unstable data connections. The user sends an event and receives the sync
before the response to the sending
http request. This leads to duplicated
events while the response actually
should be ignored at this point.
The current implementation of sortOrder can be made way more easier now
by just keeping the sortOrder of the list
and the timelineFragments in the hiveStore. This needed a huge
change but mostly removes a lot of code which can be done
way more easy now. This also needed some rewriting of the setState logic and changes to
the prevEvent calculation. This solution should also be more stable.
More information:
https://www.reddit.com/r/fluffychat/comments/pfnlhq/the_sort_order_of_matrix_timelines/
That way some concurrency bugs might be fixed, such as if two sync
requests are processed at the same time. That can e.g. happen if you
request history while a sync request is already being processed.
We have used some data models which were only used in moor in the tests.
I needed to rewrite them in the original data as well.
Also now the "fake database" on native is the same like on web now with hive.