This changes the way how the last event is stored
for each room. It is now stored next to the
room event itself in the rooms box and no longer
stored like a room state. This way we need to
bump the database version which will cause an
inital sync for the client. Be aware of this when
updating the SDK!
This refactors the transaction
workaround with
"zone transactions" and
abstracts them in a mixin. Then
it just uses this mixin in the
HiveDatabase and the
sqflite_box and also applies
them on indexedDB to
fix transactions on web.
dynamic.copy returned a type
error so I reverted the previous
change of the copyMap
method to an extension. Also
I found out that we have used
two copyMap methods in the
SDK which did exactly the same.
I deleted the old one and
changed the tests.
At least in our CI this throws a null assertion error and since we
explicitly expect this to sometimes be null in our code, we should store
it as such.
You can either set them to private on the client or overwrite the
behaviour for that on each readMarker call. This also handles incoming
thread receipts and tries its best to figure out what is the latest
receipt. This however breaks the old m.receipt account data event.
The workaround was from the
time when we have used
sqflite or when Hive had
bugs. But now HiveCollections
already supports transactions
in Dart zones and concurrent
write operations shouldn't
be a problem anymore.
- implement session export
- implement session import
Please note, this is not device dehydration but a fully offline session
dump eligible for e.g. TOR users.
Signed-off-by: Lanna Michalke <l.michalke@famedly.com>
Due to server bugs or whatever it sometimes
happens that old state events appear
in the setState method in the room class.
Previously we checked if we already know
this event ID, but for this we needed to
check the timeline which is very fluid.
Also this is a database operation in a
non-async method which works in Hive but
not in Sembast.
Using originServerTs is not 100% safe as
well but should be more stable because
the chance that servers have veeery wrong
time (which is necessary here) is much
lower than the risk that the timeline
is not long enough to know the
old event.
fix: add room invite update to roomStateBox, so invites don't show empty room when app is restarted
Closes#228
See merge request famedly/company/frontend/famedlysdk!865
Events with a status of 1 should be sorted in the normal timeline.
They should not be stucked at the bottom. This fixes a bug
where a limited timeline flag
can stuck a SENT event at the bottom of
the chat forever.
When requesting history the `start` parameter could become larger than the loaded events
from the database were, resulting in an error when attempting to request history.