- unify behavior of all message sending related command
- add a StringBuffer as stdout-like output buffer for commands
- create a typedef for the command function signature
- create a common exception type for command execution
- enable commands to run on Client-level rather than Room-level
- BREAKING: Client.addCommand signature now takes an optional StringBuffer as second parameter
This bug seems to be in the
sdk for 5 years already without
anyone noticing. The method
loadInboundGroupSession
seems to return the wrong
variable when loading the
session from the key. While
the outboundgroupsession
loading method relies on
an inbound group session, it
silently marks the outbound
group session as invalid on
every restart and creates a
new one. This means we never
reuse megolm sessions after
restarting the client.
Fixing this will probably reduce
the amount of megolm sessions
used in a conversation by a lot
which could improve the
performance and make the
key backup more reliable.
Element actually does not do
this and use the linebreaks
inside of their <p> tags. It
works for our new html
rendering as well which is
already in FluffyChat.
We actually never use the
roomId of this type and the
matrix spec has changed in
a way that the roomId is
never sent there actually. So
it was super easy to just
replace all BasicRoomEvent
with BasicEvent. The roomId
became nullable anyway.
This also makes sure that
room account data does not
get unnecessarily serialized
and deserialized before
storing it in the database.
For this it changes the
code flow at multiple
places.
This changes the database
api a little bit so that it does
not unnecessarily serialize
and deserialize all
account data objects. Should
improve the performance of
the SDK.
This handles room ephemerals
directly and not as room
event updates, which saves
one unnecessary step to json serialize and
deserialize. Handling those
as room event updates had
no benefit anyway so this
should speed up performance.
This should removes an
unnecessary step of
json serialization and deserialization and should
therefore improve performance.
Gets rid of some unnecessary
code as well.
This fixes a huge performance
leak as for every encrypted room
the whole member list is loaded
every time you start the client.
This also changes the default value of `cache` in
this method to if the room is encrypted or not.
For encrypted rooms we always want a complete
member list locally.
The library annotations are a new lint and we have no need to specify a
custom library name anywhere. The JS annoation on the library also did
nothing, since it doesn't default to the library name in dart and only
modifies the prefix of functions if you pass in a custom name.
The sqflite_common_ffi I removed the upper constraint, which allows us
to use a newer version if our dart version is new enough, but I left it
at the original version because there is no need to require a higher
minimum currently.
- update the emote base regex
- update documentation about emote computation
- add source for the emote regex
- explain use of regex replace instead of `calcUnlocalizedBody`
Signed-off-by: The one with the braid <info@braid.business>
We used to randomly return an empty string when the formatted body was
empty, even though we never return an empty string usually. Similarly we
used to return the original formatted body in an edit, when the new
event has no formatted body.
Covers a few edge cases that still fail. Changes to the unlocalizedBody
function shouldn't cause behavioural changes apart from fixing a few
edge cases.
It is not clear why we ever would want to return the formatted_body when
we ask for the body, but it seems to not be used anywhere and there are
no tests covering that functionality. However it leads to suprising
results, where the plaintextBody can be tricked into returning html
without applying conversions. So we just get rid of that functionality.
We do the key upload asynchronously without awaiting it. This means we
may do multiple syncs before the key upload finishes. So we may generate
more keys than we should.
To fix that prevent multiple key uploads from running at once. This may
lead to outdated key uploads in some cases if we miss an OTK being used
in sync. However, the next sync will still tell us about that so in the
worst case this might delay key uploads by 30s (with the default sync
timeout), which for normal usage should be completely acceptable.
This was added in 77be6102f6 without much
documentation. I am pretty sure the intent was never to slow down every
test by 5 seconds, so let's get rid of it and do more careful delays
where it is useful (like specific sync requests for example).
Makes the tests run 5 times faster (the whole suite!) on my device.
When decrypting the last event for archived rooms when a room key is
received, we used to send a synthetic SyncUpdate. This however put the
archived room into the join section, which converted the room to a
joined room. We need to respect what section the room was in when
sending synthetic SyncUpdates.
fixes https://github.com/famedly/matrix-dart-sdk/issues/1916