This also makes sure that
the access token is
refreshed when calling
client.getEventByPushNotification()
which is porbably the most
common case for a client
with a stopped sync loop
doing network requests.
This fixes several problems with current soft logout
handling, as it now stores the refresh token correct and
only refreshs it 1 minute in advance instead of 5
minutes.
This was implicitly relying to the timestamp of state events getting
compared in the setState function. Fix this by using the helper
functions already used for invite and join rooms.
This changes the behavior
when client init fails. It
no longer calls logout and does
only clear local data while
returning all available
information in a new
exception type so that the
SDK consumer can decide
to logout or try again to init
with these information. This
should make it much more rare
that users loose their sessions.
This fixes the response
timeout for the initial
sync and sets it to 2
minutes instead of 10
seconds. This should increase
the speed for the initial
sync especially for large
accounts. This change
also adds some
documentation in the
code about what
timeout does what.
BREAKING CHANGE: This changes the runInRoot method to not return a
future. As a user, if you need the result of an async computation passed
to runInRoot, please await it directly. Also the KeyVerification start
and a few call methods now return a future.
- store left rooms in archive during sync (as well as they are removed
on join already)
- refactor room archive code
- fix typo
Internal reference: SMC-385
Signed-off-by: The one with the braid <info@braid.business>
If you create DM room, but the other party doesn't join it, they might
be unable to create a new DM using startDirectChat. Since creating a new
DM is pretty much the same as joining the invite, we try to join the
pending DM invite first and fall back to creating a new room if that
fails.
It wasn't quite obvious that invites were always sorted at the top, if
you just looked at the sort function. This makes it more explicit and
also makes invites always sort before favourited rooms.
You can either set them to private on the client or overwrite the
behaviour for that on each readMarker call. This also handles incoming
thread receipts and tries its best to figure out what is the latest
receipt. This however breaks the old m.receipt account data event.
In Synapse 1.62.0 the default cache duration of initial sync responses
was changed to 2 minutes. That means our archive calls might return
stale data. Since different sync timeouts bust through the cache, we
make use of that to be able to load the new archive immediately.
fixes https://gitlab.com/famedly/company/frontend/famedly-web/-/issues/634
fix: implement activeGroupCallEvents to get all active group call state events in a room
refactor: move staleCallChecker and expires_Ts stuff to an extension on Room, instead of Voip because it makes much more sense per room rather than on voip, also makes testing easier
fix: populate local groupCalls list on instantiating VOIP()
fix: starting stale call checker is now handled by the sdk itself because clients can forget to do so
This fixes a bug that the
last message was sent
incorrectly when a session
key received for example
from the key backup. It may
fix several issues like the
last message is set as a
very old one or the last
message is not decrypted.
The need for a database destroyer
is gone since we have switched
from sqflite/moor to Hive. Removing
it is the first step to a major
refactoring to make the database
not nullable anymore.
This makes it possible to pass cache
and getFromRooms variable in
fetchOwnProfile. It also removes the
never working and duplicated
check from rooms. The Profiles
can be duplicated in the Set
because they are equal but not
the same objects. In the get
profile method, it now checks the
cache first before the rooms as
the cache might have the more
accurate result.
This makes displaying an avatar
change much easier as it makes
it possible to just disable cache
then.
In order to allow key sharing with
unknown devices (master key has been
verified but this device is not
signed by this master key) the
user should at least be informed.
This makes it possible to set
in the client constructor whether
the app should share keys with
unverified devices or unknown
devices.
This makes sure that the handle
ephemerals method becomes fully
type and null safe, does not handle
maps directly anymore and stores
the corresponding fake m.read
room account data only once
per sync.