This should highly increase the
performance as right now for every sync
ALL inbound group sessions are loaded
from the database and checked if
they need an upload. So if a user
has 10k stored sessions locally, this
would probably let the whole application
lag a lot. This stores the sessions which
need upload in a different table now,
similar how we do this with the to
device queue
Original issue and former solution by
The one with the braid <info@braid.business>
Special thanks for pointing out the problem.
This fixes that dart:io is imported into the
SDK database by moving it into it's own mixin which
makes it reusable and platform independent by
using conditional imports.
- removes `Directory` field in high-level `MatrixSdkDatabase`
- migrates `Directory fileStoragePath` to `Uri fileStorageLocation`
- makes file operations in `MatrixSdkDatabase` conditional on
`dart.libraries.js_util`
- implements a tiny stub of the file operations used in `MatrixSdkDatabase`
It seems like the Flutter tool can compile despite these imports. Sadly
the Dart standalone dart2js compiler doesn't reach there. While
refactorying the code, I decided it's likely cleaner to have a `Uri` as
storage location provider than using some fake directory or String as
relacement.
The advantage of a `Uri` at this place is the explicit `Uri.directory`
constructor available to ensure type and encoding safe directory
locations supporting both Windows and *nix.
Additionally, admitted, that's an edge-case, one could even
easily extend the use of a `Uri` based descriptor to support future
storage location accesses (e.g. IPFS or custom schemes for e.g. local
web browser based file system APIs). Using a `Uri`, one would only need
to override the three methods making use of the `fileStorageLocation`
property to handle different Uri schemes too.
Signed-off-by: The one with the braid <info@braid.business>
This changes the way how the last event is stored
for each room. It is now stored next to the
room event itself in the rooms box and no longer
stored like a room state. This way we need to
bump the database version which will cause an
inital sync for the client. Be aware of this when
updating the SDK!
dynamic.copy returned a type
error so I reverted the previous
change of the copyMap
method to an extension. Also
I found out that we have used
two copyMap methods in the
SDK which did exactly the same.
I deleted the old one and
changed the tests.
Unfortunately we need to copy
all maps. I took the opportunity
and abstracted the copy map
method to utils. I kept the
copyMap method as a
reference in HiveCollections
database to not require a
huge refactoring there as we
are going to ditch it anyway.