We do the key upload asynchronously without awaiting it. This means we
may do multiple syncs before the key upload finishes. So we may generate
more keys than we should.
To fix that prevent multiple key uploads from running at once. This may
lead to outdated key uploads in some cases if we miss an OTK being used
in sync. However, the next sync will still tell us about that so in the
worst case this might delay key uploads by 30s (with the default sync
timeout), which for normal usage should be completely acceptable.
This was added in 77be6102f6 without much
documentation. I am pretty sure the intent was never to slow down every
test by 5 seconds, so let's get rid of it and do more careful delays
where it is useful (like specific sync requests for example).
Makes the tests run 5 times faster (the whole suite!) on my device.
When decrypting the last event for archived rooms when a room key is
received, we used to send a synthetic SyncUpdate. This however put the
archived room into the join section, which converted the room to a
joined room. We need to respect what section the room was in when
sending synthetic SyncUpdates.
fixes https://github.com/famedly/matrix-dart-sdk/issues/1916
This was triggered by some archive decryption test I was writing and
possibly also is triggered in production a few times. Waiting for
running transactions to complete before closing sounds sensible.
This should speed up loading the archived rooms. One of the reasons it
was so slow, is because we were loading all room members!
Additionally this may work around a bug in Synapse, where rooms stuck in
their partial state may block sync indefinitely.
Relates to https://github.com/famedly/product-management/issues/2250
- BREAKING: create `DatabaseApi.storeWellKnown` method
- BREAKING: create `DatabaseApi.getWellKnown` method
- add new getter `Client.wellKnown` containing cached `DiscoveryInformation`
- override `Client.homeserver` to invalidate `Client.wellKnown` in case the domain changed
- override `Client.getWellknown` to cache the resolved `DiscoveryInformation`
- add tests for well-known cache
Fixes: #1865
Signed-off-by: The one with the braid <info@braid.business>
Synapse includes the room in both sections if you have both an
invite->leave and a leave->invite transition in one sync response.
Transitions in the other order are only included once (in the leave
section) it seems, so this should work correctly in all cases.
Fixes https://github.com/famedly/product-management/issues/2283
Group chats with no user
avatar should return null for
the room.avatar getter and not
a random hero avatar. This could
otherwise lead to confusion as
it looks like this is a DM which
is not the case.
For the name we should also
not just display the name of
the invitor like in a DM even for
group chats, but some more
additional information. I found
a String for
invites quite useful here as
this would name rooms without
a m.room.name like this:
"Invited by $senderName"
which should be short enough.
The alternative
"You have been invited by $senderName" could be too
long IMO.
This makes no sense anymore.
In the past we tried to use this
Exception type to have a
unified exception for all
network errors. However, this
is only in use for the custom
request method and for every
other api call it is not. So to
have the same error messages
every time, we should just remove
it.
This completely redoes the requestUser function.
It now doesn't stop requesting a user forever just because of a network
error. But redundant calls are still deduplicated, however their
parameters are taken into account now.
It also now only calls onUpdate and onRoomState when there is actually
new state. This way apps can just listen to updates to rerender instead
of having to implement the deduplication themselves.
It also now doesn't treat member events without membership as "join"
anymore. And lookup errors don't cause an empty user to get inserted
into the room state.
In general this should still request the profile from the server, if the
displayname is unset in a leave event, but it should also allow the app
to actually settle in the tests.
This has been set to false
to prevent storing global
user profiles as member states
in the database. However
looks like this is already
solved below. We can
safely store the profile
in the local cache, otherwise
we cannot calc the body
for an event synchroniously.