currently in the app we start the group call (but do not enter it), then we use the localStreams provided by it to show the setup page (enable/disable media devices). This causes some issues because the user hasn't joined the group call so the member state events don't update and the group call is killed if they just sit on the setup call page. Also creating a group call, sends notifications in our apps but no one has entered it. With this MR, apps can get their own user media, then edit that stream on setup page add it to GroupCall.enter(stream). This way, a group call doesn't have to be started and we get to do the setup page as well. |
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|---|---|---|
| .gitlab | ||
| example | ||
| lib | ||
| scripts | ||
| test | ||
| test_driver | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .metadata | ||
| CHANGELOG.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
| analysis_options.yaml | ||
| pubspec.yaml | ||
README.md
Matrix SDK
Matrix (matrix.org) SDK written in dart.
Native libraries
For E2EE, libolm must be provided.
Additionally, OpenSSL (libcrypto) must be provided on native platforms for E2EE.
For flutter apps you can easily import it with the flutter_olm and the flutter_openssl_crypto packages.
How to use this
- Import the sdk
matrix: <latest-version>
# Optional:
flutter_olm: <latest-version>
flutter_openssl_crypto: <latest-version>
import 'package:matrix/matrix.dart';
- Create a new client:
final client = Client("HappyChat");
The SDK works better with a database. Otherwise it has no persistence. For this you need to provide a databaseBuilder like this:
final client = Client(
"HappyChat",
databaseBuilder: (_) async {
final dir = await getApplicationSupportDirectory(); // Recommend path_provider package
final db = HiveCollectionsDatabase('matrix_example_chat', dir.path);
await db.open();
return db;
},
);
- Connect to a Matrix Homeserver and listen to the streams:
client.onLoginStateChanged.stream.listen((bool loginState){
print("LoginState: ${loginState.toString()}");
});
client.onEvent.stream.listen((EventUpdate eventUpdate){
print("New event update!");
});
client.onRoomUpdate.stream.listen((RoomUpdate eventUpdate){
print("New room update!");
});
await client.checkHomeserver("https://yourhomeserver.abc");
await client.login(
identifier: AuthenticationUserIdentifier(user: 'alice'),
password: '123456',
);
- Send a message to a Room:
await client.getRoomById('your_room_id').sendTextEvent('Hello world');