matrix-dart-sdk/lib/src/client.dart

2138 lines
75 KiB
Dart

/*
* Famedly Matrix SDK
* Copyright (C) 2019, 2020, 2021 Famedly GmbH
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import 'dart:async';
import 'dart:convert';
import 'dart:core';
import 'dart:typed_data';
import 'package:famedlysdk/src/utils/run_in_root.dart';
import 'package:http/http.dart' as http;
import 'package:olm/olm.dart' as olm;
import 'package:pedantic/pedantic.dart';
import '../encryption.dart';
import '../famedlysdk.dart';
import 'database/database_api.dart';
import 'event.dart';
import 'room.dart';
import 'user.dart';
import 'utils/commands_extension.dart';
import 'utils/device_keys_list.dart';
import 'utils/event_update.dart';
import 'utils/matrix_file.dart';
import 'utils/room_update.dart';
import 'utils/to_device_event.dart';
import 'utils/uia_request.dart';
typedef RoomSorter = int Function(Room a, Room b);
enum LoginState { logged, loggedOut }
/// Represents a Matrix client to communicate with a
/// [Matrix](https://matrix.org) homeserver and is the entry point for this
/// SDK.
class Client extends MatrixApi {
int _id;
// Keeps track of the currently ongoing syncRequest
// in case we want to cancel it.
int _currentSyncId;
int get id => _id;
final FutureOr<DatabaseApi> Function(Client) databaseBuilder;
final FutureOr<DatabaseApi> Function(Client) legacyDatabaseBuilder;
final FutureOr<void> Function(Client) databaseDestroyer;
final FutureOr<void> Function(Client) legacyDatabaseDestroyer;
DatabaseApi _database;
DatabaseApi get database => _database;
bool enableE2eeRecovery;
@deprecated
MatrixApi get api => this;
Encryption encryption;
Set<KeyVerificationMethod> verificationMethods;
Set<String> importantStateEvents;
Set<String> roomPreviewLastEvents;
Set<String> supportedLoginTypes;
int sendMessageTimeoutSeconds;
bool requestHistoryOnLimitedTimeline;
bool formatLocalpart = true;
bool mxidLocalPartFallback = true;
// For CommandsClientExtension
final Map<String, FutureOr<String> Function(CommandArgs)> commands = {};
final Filter syncFilter;
String syncFilterId;
/// Create a client
/// [clientName] = unique identifier of this client
/// [databaseBuilder]: A function that creates the database instance, that will be used.
/// [legacyDatabaseBuilder]: Use this for your old database implementation to perform an automatic migration
/// [databaseDestroyer]: A function that can be used to destroy a database instance, for example by deleting files from disk.
/// [enableE2eeRecovery]: Enable additional logic to try to recover from bad e2ee sessions
/// [verificationMethods]: A set of all the verification methods this client can handle. Includes:
/// KeyVerificationMethod.numbers: Compare numbers. Most basic, should be supported
/// KeyVerificationMethod.emoji: Compare emojis
/// [importantStateEvents]: A set of all the important state events to load when the client connects.
/// To speed up performance only a set of state events is loaded on startup, those that are
/// needed to display a room list. All the remaining state events are automatically post-loaded
/// when opening the timeline of a room or manually by calling `room.postLoad()`.
/// This set will always include the following state events:
/// - m.room.name
/// - m.room.avatar
/// - m.room.message
/// - m.room.encrypted
/// - m.room.encryption
/// - m.room.canonical_alias
/// - m.room.tombstone
/// - *some* m.room.member events, where needed
/// [roomPreviewLastEvents]: The event types that should be used to calculate the last event
/// in a room for the room list.
/// Set [requestHistoryOnLimitedTimeline] to controll the automatic behaviour if the client
/// receives a limited timeline flag for a room.
/// If [mxidLocalPartFallback] is true, then the local part of the mxid will be shown
/// if there is no other displayname available. If not then this will return "Unknown user".
/// If [formatLocalpart] is true, then the localpart of an mxid will
/// be formatted in the way, that all "_" characters are becomming white spaces and
/// the first character of each word becomes uppercase.
/// If your client supports more login types like login with token or SSO, then add this to
/// [supportedLoginTypes]. Set a custom [syncFilter] if you like. By default the app
/// will use lazy_load_members.
Client(
this.clientName, {
this.databaseBuilder,
this.databaseDestroyer,
this.legacyDatabaseBuilder,
this.legacyDatabaseDestroyer,
this.enableE2eeRecovery = false,
this.verificationMethods,
http.Client httpClient,
this.importantStateEvents,
this.roomPreviewLastEvents,
this.pinUnreadRooms = false,
this.sendMessageTimeoutSeconds = 60,
this.requestHistoryOnLimitedTimeline = false,
this.supportedLoginTypes,
Filter syncFilter,
@deprecated bool debug,
}) : syncFilter = syncFilter ??
Filter(
room: RoomFilter(
state: StateFilter(lazyLoadMembers: true),
),
) {
supportedLoginTypes ??= {AuthenticationTypes.password};
verificationMethods ??= <KeyVerificationMethod>{};
importantStateEvents ??= {};
importantStateEvents.addAll([
EventTypes.RoomName,
EventTypes.RoomAvatar,
EventTypes.Message,
EventTypes.Encrypted,
EventTypes.Encryption,
EventTypes.RoomCanonicalAlias,
EventTypes.RoomTombstone,
]);
roomPreviewLastEvents ??= {};
roomPreviewLastEvents.addAll([
EventTypes.Message,
EventTypes.Encrypted,
EventTypes.Sticker,
]);
this.httpClient = httpClient ?? http.Client();
// register all the default commands
registerDefaultCommands();
}
/// The required name for this client.
final String clientName;
/// The Matrix ID of the current logged user.
String get userID => _userID;
String _userID;
/// This points to the position in the synchronization history.
String prevBatch;
/// The device ID is an unique identifier for this device.
String get deviceID => _deviceID;
String _deviceID;
/// The device name is a human readable identifier for this device.
String get deviceName => _deviceName;
String _deviceName;
/// Returns the current login state.
bool isLogged() => accessToken != null;
/// A list of all rooms the user is participating or invited.
List<Room> get rooms => _rooms;
List<Room> _rooms = [];
/// Whether this client supports end-to-end encryption using olm.
bool get encryptionEnabled => encryption != null && encryption.enabled;
/// Whether this client is able to encrypt and decrypt files.
bool get fileEncryptionEnabled => encryptionEnabled && true;
String get identityKey => encryption?.identityKey ?? '';
String get fingerprintKey => encryption?.fingerprintKey ?? '';
/// Wheather this session is unknown to others
bool get isUnknownSession =>
!userDeviceKeys.containsKey(userID) ||
!userDeviceKeys[userID].deviceKeys.containsKey(deviceID) ||
!userDeviceKeys[userID].deviceKeys[deviceID].signed;
/// Warning! This endpoint is for testing only!
set rooms(List<Room> newList) {
Logs().w('Warning! This endpoint is for testing only!');
_rooms = newList;
}
/// Key/Value store of account data.
Map<String, BasicEvent> accountData = {};
/// Presences of users by a given matrix ID
Map<String, Presence> presences = {};
int _transactionCounter = 0;
String generateUniqueTransactionId() {
_transactionCounter++;
return '$clientName-$_transactionCounter-${DateTime.now().millisecondsSinceEpoch}';
}
Room getRoomByAlias(String alias) {
for (final room in rooms) {
if (room.canonicalAlias == alias) return room;
}
return null;
}
Room getRoomById(String id) {
for (final room in rooms) {
if (room.id == id) return room;
}
return null;
}
Map<String, dynamic> get directChats =>
accountData['m.direct'] != null ? accountData['m.direct'].content : {};
/// Returns the (first) room ID from the store which is a private chat with the user [userId].
/// Returns null if there is none.
String getDirectChatFromUserId(String userId) {
if (accountData['m.direct'] != null &&
accountData['m.direct'].content[userId] is List<dynamic> &&
accountData['m.direct'].content[userId].length > 0) {
final potentialRooms = accountData['m.direct']
.content[userId]
.cast<String>()
.map(getRoomById)
.where((room) => room != null && room.membership == Membership.join);
if (potentialRooms.isNotEmpty) {
return potentialRooms
.fold(
null,
(prev, r) => prev == null
? r
: (prev.lastEvent.originServerTs <
r.lastEvent.originServerTs
? r
: prev))
.id;
}
}
for (final room in rooms) {
if (room.membership == Membership.invite &&
room.getState(EventTypes.RoomMember, userID)?.senderId == userId &&
room.getState(EventTypes.RoomMember, userID).content['is_direct'] ==
true) {
return room.id;
}
}
return null;
}
/// Gets discovery information about the domain. The file may include additional keys.
Future<WellKnownInformation> getWellKnownInformationsByUserId(
String MatrixIdOrDomain,
) async {
final response = await http
.get(Uri.https(MatrixIdOrDomain.domain, '/.well-known/matrix/client'));
var respBody = response.body;
try {
respBody = utf8.decode(response.bodyBytes);
} catch (_) {
// No-OP
}
final rawJson = json.decode(respBody);
return WellKnownInformation.fromJson(rawJson);
}
@Deprecated('Use [checkHomeserver] instead.')
Future<bool> checkServer(dynamic serverUrl) async {
try {
await checkHomeserver(serverUrl);
} catch (_) {
return false;
}
return true;
}
/// Checks the supported versions of the Matrix protocol and the supported
/// login types. Throws an exception if the server is not compatible with the
/// client and sets [homeserver] to [homeserverUrl] if it is. Supports the
/// types `Uri` and `String`.
Future<WellKnownInformation> checkHomeserver(dynamic homeserverUrl,
{bool checkWellKnown = true}) async {
try {
if (homeserverUrl is Uri) {
homeserver = homeserverUrl;
} else {
// URLs allow to have whitespace surrounding them, see https://www.w3.org/TR/2011/WD-html5-20110525/urls.html
// As we want to strip a trailing slash, though, we have to trim the url ourself
// and thus can't let Uri.parse() deal with it.
homeserverUrl = homeserverUrl.trim();
// strip a trailing slash
if (homeserverUrl.endsWith('/')) {
homeserverUrl = homeserverUrl.substring(0, homeserverUrl.length - 1);
}
homeserver = Uri.parse(homeserverUrl);
}
// Look up well known
WellKnownInformation wellKnown;
if (checkWellKnown) {
try {
wellKnown = await getWellknown();
homeserverUrl = wellKnown.mHomeserver.baseUrl.trim();
// strip a trailing slash
if (homeserverUrl.endsWith('/')) {
homeserverUrl =
homeserverUrl.substring(0, homeserverUrl.length - 1);
}
homeserver = Uri.parse(homeserverUrl);
} catch (e) {
Logs().v('Found no well known information', e);
}
}
// Check if server supports at least one supported version
final versions = await getVersions();
if (!versions.versions
.any((version) => supportedVersions.contains(version))) {
throw BadServerVersionsException(
versions.versions.toSet(), supportedVersions);
}
final loginTypes = await getLoginFlows();
if (!loginTypes.flows.any((f) => supportedLoginTypes.contains(f.type))) {
throw BadServerLoginTypesException(
loginTypes.flows.map((f) => f.type).toSet(), supportedLoginTypes);
}
return wellKnown;
} catch (_) {
homeserver = null;
rethrow;
}
}
/// Checks to see if a username is available, and valid, for the server.
/// Returns the fully-qualified Matrix user ID (MXID) that has been registered.
/// You have to call [checkHomeserver] first to set a homeserver.
@override
Future<LoginResponse> register({
String username,
String password,
String deviceId,
String initialDeviceDisplayName,
bool inhibitLogin,
AuthenticationData auth,
String kind,
}) async {
final response = await super.register(
username: username,
password: password,
auth: auth,
deviceId: deviceId,
initialDeviceDisplayName: initialDeviceDisplayName,
inhibitLogin: inhibitLogin,
);
// Connect if there is an access token in the response.
if (response.accessToken == null ||
response.deviceId == null ||
response.userId == null) {
throw Exception('Registered but token, device ID or user ID is null.');
}
await init(
newToken: response.accessToken,
newUserID: response.userId,
newHomeserver: homeserver,
newDeviceName: initialDeviceDisplayName ?? '',
newDeviceID: response.deviceId);
return response;
}
/// Handles the login and allows the client to call all APIs which require
/// authentication. Returns false if the login was not successful. Throws
/// MatrixException if login was not successful.
/// To just login with the username 'alice' you set [identifier] to:
/// `AuthenticationUserIdentifier(user: 'alice')`
/// Maybe you want to set [user] to the same String to stay compatible with
/// older server versions.
@override
Future<LoginResponse> login({
String type = AuthenticationTypes.password,
AuthenticationIdentifier identifier,
String password,
String token,
String deviceId,
String initialDeviceDisplayName,
AuthenticationData auth,
@Deprecated('Deprecated in favour of identifier.') String user,
@Deprecated('Deprecated in favour of identifier.') String medium,
@Deprecated('Deprecated in favour of identifier.') String address,
}) async {
if (homeserver == null && user.isValidMatrixId) {
await checkHomeserver(user.domain);
}
final loginResp = await super.login(
type: type,
identifier: identifier,
password: password,
token: token,
deviceId: deviceId,
initialDeviceDisplayName: initialDeviceDisplayName,
auth: auth,
// ignore: deprecated_member_use
user: user,
// ignore: deprecated_member_use
medium: medium,
// ignore: deprecated_member_use
address: address,
);
// Connect if there is an access token in the response.
if (loginResp.accessToken == null ||
loginResp.deviceId == null ||
loginResp.userId == null) {
throw Exception('Registered but token, device ID or user ID is null.');
}
await init(
newToken: loginResp.accessToken,
newUserID: loginResp.userId,
newHomeserver: homeserver,
newDeviceName: initialDeviceDisplayName ?? '',
newDeviceID: loginResp.deviceId,
);
return loginResp;
}
/// Sends a logout command to the homeserver and clears all local data,
/// including all persistent data from the store.
@override
Future<void> logout() async {
try {
await super.logout();
} catch (e, s) {
Logs().e('Logout failed', e, s);
rethrow;
} finally {
await clear();
}
}
/// Sends a logout command to the homeserver and clears all local data,
/// including all persistent data from the store.
@override
Future<void> logoutAll() async {
try {
await super.logoutAll();
} catch (e, s) {
Logs().e('Logout all failed', e, s);
rethrow;
} finally {
await clear();
}
}
/// Run any request and react on user interactive authentication flows here.
Future<T> uiaRequestBackground<T>(
Future<T> Function(AuthenticationData auth) request) {
final completer = Completer<T>();
UiaRequest uia;
uia = UiaRequest(
request: request,
onUpdate: (state) {
if (state == UiaRequestState.done) {
completer.complete(uia.result);
} else if (state == UiaRequestState.fail) {
completer.completeError(uia.error);
} else {
onUiaRequest.add(uia);
}
},
);
return completer.future;
}
/// Returns an existing direct room ID with this user or creates a new one.
/// Returns null on error.
Future<String> startDirectChat(String mxid) async {
// Try to find an existing direct chat
var roomId = getDirectChatFromUserId(mxid);
if (roomId != null) return roomId;
// Start a new direct chat
roomId = await createRoom(
invite: [mxid],
isDirect: true,
preset: CreateRoomPreset.trusted_private_chat,
);
if (roomId == null) return roomId;
await Room(id: roomId, client: this).addToDirectChat(mxid);
return roomId;
}
/// Creates a new space and returns the Room ID. The parameters are mostly
/// the same like in [createRoom()].
/// Be aware that spaces appear in the [rooms] list. You should check if a
/// room is a space by using the `room.isSpace` getter and then just use the
/// room as a space with `room.toSpace()`.
///
/// https://github.com/matrix-org/matrix-doc/blob/matthew/msc1772/proposals/1772-groups-as-rooms.md
Future<String> createSpace({
String name,
String topic,
Visibility visibility = Visibility.public,
String spaceAliasName,
List<String> invite,
List<Map<String, dynamic>> invite3pid,
String roomVersion,
}) =>
createRoom(
name: name,
topic: topic,
visibility: visibility,
roomAliasName: spaceAliasName,
creationContent: {'type': 'm.space'},
powerLevelContentOverride: {'events_default': 100},
invite: invite,
invite3pid: invite3pid,
roomVersion: roomVersion,
);
/// Returns the user's own displayname and avatar url. In Matrix it is possible that
/// one user can have different displaynames and avatar urls in different rooms. So
/// this endpoint first checks if the profile is the same in all rooms. If not, the
/// profile will be requested from the homserver.
Future<Profile> get ownProfile async {
if (rooms.isNotEmpty) {
final profileSet = <Profile>{};
for (final room in rooms) {
final user = room.getUserByMXIDSync(userID);
profileSet.add(Profile.fromJson(user.content));
}
if (profileSet.length == 1) return profileSet.first;
}
return getProfileFromUserId(userID);
}
final Map<String, Profile> _profileCache = {};
/// Get the combined profile information for this user.
/// If [getFromRooms] is true then the profile will first be searched from the
/// room memberships. This is unstable if the given user makes use of different displaynames
/// and avatars per room, which is common for some bots and bridges.
/// If [cache] is true then
/// the profile get cached for this session. Please note that then the profile may
/// become outdated if the user changes the displayname or avatar in this session.
Future<Profile> getProfileFromUserId(String userId,
{bool cache = true, bool getFromRooms = true}) async {
if (getFromRooms) {
final room = rooms.firstWhere(
(Room room) =>
room
.getParticipants()
.indexWhere((User user) => user.id == userId) !=
-1,
orElse: () => null);
if (room != null) {
final user =
room.getParticipants().firstWhere((User user) => user.id == userId);
return Profile(user.displayName, user.avatarUrl);
}
}
if (cache && _profileCache.containsKey(userId)) {
return _profileCache[userId];
}
final profile = await getUserProfile(userId);
_profileCache[userId] = profile;
return profile;
}
Future<List<Room>> get archive async {
final archiveList = <Room>[];
final syncResp = await sync(
filter: '{"room":{"include_leave":true,"timeline":{"limit":10}}}',
timeout: 0,
);
if (syncResp.rooms.leave is Map<String, dynamic>) {
for (final entry in syncResp.rooms.leave.entries) {
final id = entry.key;
final room = entry.value;
final leftRoom = Room(
id: id,
membership: Membership.leave,
client: this,
roomAccountData:
room.accountData?.asMap()?.map((k, v) => MapEntry(v.type, v)) ??
<String, BasicRoomEvent>{},
);
if (room.timeline?.events != null) {
for (final event in room.timeline.events) {
leftRoom.setState(Event.fromMatrixEvent(
event,
leftRoom,
sortOrder: event.originServerTs.millisecondsSinceEpoch.toDouble(),
));
}
}
if (room.state != null) {
for (final event in room.state) {
leftRoom.setState(Event.fromMatrixEvent(
event,
leftRoom,
sortOrder: event.originServerTs.millisecondsSinceEpoch.toDouble(),
));
}
}
archiveList.add(leftRoom);
}
}
return archiveList;
}
/// Uploads a file and automatically caches it in the database, if it is small enough
/// and returns the mxc url as a string.
@override
Future<String> uploadContent(Uint8List file, String fileName,
{String contentType}) async {
final mxc =
await super.uploadContent(file, fileName, contentType: contentType);
final storeable = database != null && file.length <= database.maxFileSize;
if (storeable) {
await database.storeFile(
mxc, file, DateTime.now().millisecondsSinceEpoch);
}
return mxc;
}
/// Sends a typing notification and initiates a megolm session, if needed
@override
Future<void> setTyping(
String userId,
String roomId,
bool typing, {
int timeout,
}) async {
await super.setTyping(userId, roomId, typing, timeout: timeout);
final room = getRoomById(roomId);
if (typing && room != null && encryptionEnabled && room.encrypted) {
unawaited(encryption.keyManager.prepareOutboundGroupSession(roomId));
}
}
/// Uploads a new user avatar for this user.
Future<void> setAvatar(MatrixFile file) async {
final uploadResp = await uploadContent(file.bytes, file.name);
await setAvatarUrl(userID, Uri.parse(uploadResp));
return;
}
/// Returns the global push rules for the logged in user.
PushRuleSet get globalPushRules => accountData.containsKey('m.push_rules')
? PushRuleSet.fromJson(accountData['m.push_rules'].content['global'])
: null;
/// Returns the device push rules for the logged in user.
PushRuleSet get devicePushRules => accountData.containsKey('m.push_rules')
? PushRuleSet.fromJson(accountData['m.push_rules'].content['device'])
: null;
static const Set<String> supportedVersions = {'r0.5.0', 'r0.6.0'};
static const List<String> supportedDirectEncryptionAlgorithms = [
AlgorithmTypes.olmV1Curve25519AesSha2
];
static const List<String> supportedGroupEncryptionAlgorithms = [
AlgorithmTypes.megolmV1AesSha2
];
static const int defaultThumbnailSize = 256;
/// The newEvent signal is the most important signal in this concept. Every time
/// the app receives a new synchronization, this event is called for every signal
/// to update the GUI. For example, for a new message, it is called:
/// onRoomEvent( "m.room.message", "!chat_id:server.com", "timeline", {sender: "@bob:server.com", body: "Hello world"} )
final StreamController<EventUpdate> onEvent = StreamController.broadcast();
/// Outside of the events there are updates for the global chat states which
/// are handled by this signal:
final StreamController<RoomUpdate> onRoomUpdate =
StreamController.broadcast();
/// The onToDeviceEvent is called when there comes a new to device event. It is
/// already decrypted if necessary.
final StreamController<ToDeviceEvent> onToDeviceEvent =
StreamController.broadcast();
/// Called when the login state e.g. user gets logged out.
final StreamController<LoginState> onLoginStateChanged =
StreamController.broadcast();
/// Called when the local cache is reset
final StreamController<bool> onCacheCleared = StreamController.broadcast();
/// Synchronization errors are coming here.
final StreamController<SdkError> onSyncError = StreamController.broadcast();
/// Encryption errors are coming here.
final StreamController<SdkError> onEncryptionError =
StreamController.broadcast();
/// This is called once, when the first sync has been processed.
final StreamController<bool> onFirstSync = StreamController.broadcast();
/// When a new sync response is coming in, this gives the complete payload.
final StreamController<SyncUpdate> onSync = StreamController.broadcast();
/// Callback will be called on presences.
final StreamController<Presence> onPresence = StreamController.broadcast();
/// Callback will be called on account data updates.
final StreamController<BasicEvent> onAccountData =
StreamController.broadcast();
/// Will be called on call invites.
final StreamController<Event> onCallInvite = StreamController.broadcast();
/// Will be called on call hangups.
final StreamController<Event> onCallHangup = StreamController.broadcast();
/// Will be called on call candidates.
final StreamController<Event> onCallCandidates = StreamController.broadcast();
/// Will be called on call answers.
final StreamController<Event> onCallAnswer = StreamController.broadcast();
/// Will be called when another device is requesting session keys for a room.
final StreamController<RoomKeyRequest> onRoomKeyRequest =
StreamController.broadcast();
/// Will be called when another device is requesting verification with this device.
final StreamController<KeyVerification> onKeyVerificationRequest =
StreamController.broadcast();
/// When the library calls an endpoint that needs UIA the `UiaRequest` is passed down this screen.
/// The client can open a UIA prompt based on this.
final StreamController<UiaRequest> onUiaRequest =
StreamController.broadcast();
/// How long should the app wait until it retrys the synchronisation after
/// an error?
int syncErrorTimeoutSec = 3;
@Deprecated('Use init() instead')
void connect({
String newToken,
Uri newHomeserver,
String newUserID,
String newDeviceName,
String newDeviceID,
String newOlmAccount,
}) =>
init(
newToken: newToken,
newHomeserver: newHomeserver,
newUserID: newUserID,
newDeviceName: newDeviceName,
newDeviceID: newDeviceID,
newOlmAccount: newOlmAccount,
);
bool _initLock = false;
/// Sets the user credentials and starts the synchronisation.
///
/// Before you can connect you need at least an [accessToken], a [homeserver],
/// a [userID], a [deviceID], and a [deviceName].
///
/// Usually you don't need to call this method by yourself because [login()], [register()]
/// and even the constructor calls it.
///
/// Sends [LoginState.logged] to [onLoginStateChanged].
///
/// If one of [newToken], [newUserID], [newDeviceID], [newDeviceName] is set then
/// all of them must be set! If you don't set them, this method will try to
/// get them from the database.
Future<void> init({
String newToken,
Uri newHomeserver,
String newUserID,
String newDeviceName,
String newDeviceID,
String newOlmAccount,
}) async {
if ((newToken != null ||
newUserID != null ||
newDeviceID != null ||
newDeviceName != null) &&
(newToken == null ||
newUserID == null ||
newDeviceID == null ||
newDeviceName == null)) {
throw Exception(
'If one of [newToken, newUserID, newDeviceID, newDeviceName] is set then all of them must be set!');
}
if (_initLock) throw Exception('[init()] has been called multiple times!');
_initLock = true;
try {
Logs().i('Initialize client $clientName');
if (isLogged()) {
throw Exception('User is already logged in! Call [logout()] first!');
}
if (databaseBuilder != null) {
_database ??= await databaseBuilder(this);
}
String olmAccount;
if (database != null) {
final account = await database.getClient(clientName);
if (account != null) {
_id = account['client_id'];
homeserver = Uri.parse(account['homeserver_url']);
accessToken = account['token'];
_userID = account['user_id'];
_deviceID = account['device_id'];
_deviceName = account['device_name'];
syncFilterId = account['sync_filter_id'];
prevBatch = account['prev_batch'];
olmAccount = account['olm_account'];
}
}
if (newToken != null) {
accessToken = newToken;
homeserver = newHomeserver;
_userID = newUserID;
_deviceID = newDeviceID;
_deviceName = newDeviceName;
olmAccount = newOlmAccount;
} else {
accessToken = newToken ?? accessToken;
homeserver = newHomeserver ?? homeserver;
_userID = newUserID ?? _userID;
_deviceID = newDeviceID ?? _deviceID;
_deviceName = newDeviceName ?? _deviceName;
olmAccount = newOlmAccount ?? olmAccount;
}
if (accessToken == null || homeserver == null || _userID == null) {
if (legacyDatabaseBuilder != null) {
Logs().i('Check legacy database for migration data...');
final legacyDatabase = await legacyDatabaseBuilder(this);
final migrateClient = await legacyDatabase.getClient(clientName);
if (migrateClient != null) {
Logs().i('Found data in the legacy database!');
_id = migrateClient['client_id'];
await database.insertClient(
clientName,
migrateClient['homeserver_url'],
migrateClient['token'],
migrateClient['user_id'],
migrateClient['device_id'],
migrateClient['device_name'],
null,
migrateClient['olm_account'],
);
for (final type in cacheTypes) {
final ssssCache = await legacyDatabase.getSSSSCache(_id, type);
if (ssssCache != null) {
Logs().d('Migrate $type');
await database.storeSSSSCache(
_id,
type,
ssssCache.keyId,
ssssCache.ciphertext,
ssssCache.content,
);
}
}
await legacyDatabase.clear(_id);
await legacyDatabaseDestroyer?.call(this);
}
await legacyDatabase.close();
if (migrateClient != null) {
_initLock = false;
return init();
}
}
// we aren't logged in
encryption?.dispose();
encryption = null;
onLoginStateChanged.add(LoginState.loggedOut);
Logs().i('User is not logged in.');
_initLock = false;
return;
}
_initLock = false;
encryption?.dispose();
try {
// make sure to throw an exception if libolm doesn't exist
await olm.init();
olm.get_library_version();
encryption =
Encryption(client: this, enableE2eeRecovery: enableE2eeRecovery);
} catch (_) {
encryption?.dispose();
encryption = null;
}
await encryption?.init(olmAccount);
if (database != null) {
if (id != null) {
await database.updateClient(
homeserver.toString(),
accessToken,
_userID,
_deviceID,
_deviceName,
prevBatch,
encryption?.pickledOlmAccount,
id,
);
} else {
_id = await database.insertClient(
clientName,
homeserver.toString(),
accessToken,
_userID,
_deviceID,
_deviceName,
prevBatch,
encryption?.pickledOlmAccount,
);
}
_userDeviceKeys = await database.getUserDeviceKeys(this);
_rooms = await database.getRoomList(this);
_sortRooms();
accountData = await database.getAccountData(id);
presences.clear();
}
onLoginStateChanged.add(LoginState.logged);
Logs().i(
'Successfully connected as ${userID.localpart} with ${homeserver.toString()}',
);
return _sync();
} catch (e, s) {
Logs().e('Initialization failed', e, s);
await logout().catchError((_) => null);
onLoginStateChanged.addError(e, s);
_initLock = false;
rethrow;
}
}
/// Used for testing only
void setUserId(String s) {
_userID = s;
}
/// Resets all settings and stops the synchronisation.
Future<void> clear() async {
Logs().outputEvents.clear();
try {
await abortSync();
await database?.clear(id);
_backgroundSync = true;
} catch (e, s) {
Logs().e('Unable to clear database', e, s);
} finally {
_database = null;
}
_id = accessToken = syncFilterId =
homeserver = _userID = _deviceID = _deviceName = prevBatch = null;
_rooms = [];
encryption?.dispose();
encryption = null;
if (databaseDestroyer != null) {
try {
await database?.close();
} catch (e, s) {
Logs().e('Unable to close database', e, s);
}
await databaseDestroyer(this);
_database = null;
}
onLoginStateChanged.add(LoginState.loggedOut);
}
bool _backgroundSync = true;
Future<void> _currentSync, _retryDelay = Future.value();
bool get syncPending => _currentSync != null;
/// Controls the background sync (automatically looping forever if turned on).
set backgroundSync(bool enabled) {
_backgroundSync = enabled;
if (_backgroundSync) {
_sync();
}
}
/// Immediately start a sync and wait for completion.
/// If there is an active sync already, wait for the active sync instead.
Future<void> oneShotSync() {
return _sync();
}
Future<void> _sync() {
if (_currentSync == null) {
_currentSync = _innerSync();
_currentSync.whenComplete(() {
_currentSync = null;
if (_backgroundSync && isLogged() && !_disposed) {
_sync();
}
});
}
return _currentSync;
}
/// Presence that is set on sync.
PresenceType syncPresence;
Future<void> _checkSyncFilter() async {
if (syncFilterId == null) {
syncFilterId = await defineFilter(userID, syncFilter);
await database?.storeSyncFilterId(syncFilterId, id);
}
return;
}
Future<void> _innerSync() async {
await _retryDelay;
_retryDelay = Future.delayed(Duration(seconds: syncErrorTimeoutSec));
if (!isLogged() || _disposed || _aborted) return null;
try {
var syncError;
await _checkSyncFilter();
final syncRequest = sync(
filter: syncFilterId,
since: prevBatch,
timeout: prevBatch != null ? 30000 : null,
setPresence: syncPresence,
).catchError((e) {
syncError = e;
return null;
});
_currentSyncId = syncRequest.hashCode;
final syncResp = await syncRequest;
if (syncResp == null) throw syncError ?? 'Unknown sync error';
if (_currentSyncId != syncRequest.hashCode) {
Logs()
.w('Current sync request ID has changed. Dropping this sync loop!');
return;
}
if (database != null) {
_currentTransaction = database.transaction(() async {
await handleSync(syncResp);
if (prevBatch != syncResp.nextBatch) {
await database.storePrevBatch(syncResp.nextBatch, id);
}
});
await _currentTransaction;
} else {
await handleSync(syncResp);
}
if (_disposed || _aborted) return;
if (prevBatch == null) {
onFirstSync.add(true);
prevBatch = syncResp.nextBatch;
_sortRooms();
}
prevBatch = syncResp.nextBatch;
await database?.deleteOldFiles(
DateTime.now().subtract(Duration(days: 30)).millisecondsSinceEpoch);
await _updateUserDeviceKeys();
if (encryptionEnabled) {
encryption.onSync();
}
// try to process the to_device queue
try {
await processToDeviceQueue();
} catch (_) {} // we want to dispose any errors this throws
_retryDelay = Future.value();
} on MatrixException catch (e, s) {
onSyncError.add(SdkError(exception: e, stackTrace: s));
if (e.error == MatrixError.M_UNKNOWN_TOKEN) {
Logs().w('The user has been logged out!');
await clear();
}
} on MatrixConnectionException catch (e, s) {
Logs().w('Synchronization connection failed');
onSyncError.add(SdkError(exception: e, stackTrace: s));
} catch (e, s) {
if (!isLogged() || _disposed || _aborted) return;
Logs().e('Error during processing events', e, s);
onSyncError.add(SdkError(
exception: e is Exception ? e : Exception(e), stackTrace: s));
}
}
/// Use this method only for testing utilities!
Future<void> handleSync(SyncUpdate sync, {bool sortAtTheEnd = false}) async {
if (sync.toDevice != null) {
await _handleToDeviceEvents(sync.toDevice);
}
if (sync.rooms != null) {
if (sync.rooms.join != null) {
await _handleRooms(sync.rooms.join, Membership.join,
sortAtTheEnd: sortAtTheEnd);
}
if (sync.rooms.invite != null) {
await _handleRooms(sync.rooms.invite, Membership.invite,
sortAtTheEnd: sortAtTheEnd);
}
if (sync.rooms.leave != null) {
await _handleRooms(sync.rooms.leave, Membership.leave,
sortAtTheEnd: sortAtTheEnd);
}
_sortRooms();
}
if (sync.presence != null) {
for (final newPresence in sync.presence) {
presences[newPresence.senderId] = newPresence;
onPresence.add(newPresence);
}
}
if (sync.accountData != null) {
for (final newAccountData in sync.accountData) {
if (database != null) {
await database.storeAccountData(
id,
newAccountData.type,
jsonEncode(newAccountData.content),
);
}
accountData[newAccountData.type] = newAccountData;
if (onAccountData != null) onAccountData.add(newAccountData);
}
}
if (sync.deviceLists != null) {
await _handleDeviceListsEvents(sync.deviceLists);
}
if ((sync.deviceUnusedFallbackKeyTypes != null ||
sync.deviceOneTimeKeysCount != null) &&
encryptionEnabled) {
encryption.handleDeviceOneTimeKeysCount(
sync.deviceOneTimeKeysCount, sync.deviceUnusedFallbackKeyTypes);
}
onSync.add(sync);
}
Future<void> _handleDeviceListsEvents(DeviceListsUpdate deviceLists) async {
if (deviceLists.changed is List) {
for (final userId in deviceLists.changed) {
if (_userDeviceKeys.containsKey(userId)) {
_userDeviceKeys[userId].outdated = true;
if (database != null) {
await database.storeUserDeviceKeysInfo(id, userId, true);
}
}
}
for (final userId in deviceLists.left) {
if (_userDeviceKeys.containsKey(userId)) {
_userDeviceKeys.remove(userId);
}
}
}
}
Future<void> _handleToDeviceEvents(List<BasicEventWithSender> events) async {
for (final event in events) {
var toDeviceEvent = ToDeviceEvent.fromJson(event.toJson());
Logs().v('Got to_device event of type ${toDeviceEvent.type}');
if (toDeviceEvent.type == EventTypes.Encrypted && encryptionEnabled) {
toDeviceEvent = await encryption.decryptToDeviceEvent(toDeviceEvent);
Logs().v('Decrypted type is: ${toDeviceEvent.type}');
}
if (encryptionEnabled) {
await encryption.handleToDeviceEvent(toDeviceEvent);
}
onToDeviceEvent.add(toDeviceEvent);
}
}
Future<void> _handleRooms(
Map<String, SyncRoomUpdate> rooms, Membership membership,
{bool sortAtTheEnd = false}) async {
for (final entry in rooms.entries) {
final id = entry.key;
final room = entry.value;
final update = RoomUpdate.fromSyncRoomUpdate(room, id);
if (database != null) {
// TODO: This method seems to be rather slow for some updates
// Perhaps don't dynamically build that one query?
await database.storeRoomUpdate(this.id, update, getRoomById(id));
}
_updateRoomsByRoomUpdate(update);
final roomObj = getRoomById(id);
if (update.limitedTimeline && roomObj != null) {
roomObj.resetSortOrder();
}
onRoomUpdate.add(update);
var handledEvents = false;
/// Handle now all room events and save them in the database
if (room is JoinedRoomUpdate) {
if (room.state?.isNotEmpty ?? false) {
// TODO: This method seems to be comperatively slow for some updates
await _handleRoomEvents(id,
room.state.map((i) => i.toJson()).toList(), EventUpdateType.state,
sortAtTheEnd: sortAtTheEnd);
handledEvents = true;
}
if (room.timeline?.events?.isNotEmpty ?? false) {
await _handleRoomEvents(
id,
room.timeline.events.map((i) => i.toJson()).toList(),
sortAtTheEnd ? EventUpdateType.history : EventUpdateType.timeline,
sortAtTheEnd: sortAtTheEnd);
handledEvents = true;
}
if (room.ephemeral?.isNotEmpty ?? false) {
// TODO: This method seems to be comperatively slow for some updates
await _handleEphemerals(
id, room.ephemeral.map((i) => i.toJson()).toList());
}
if (room.accountData?.isNotEmpty ?? false) {
await _handleRoomEvents(
id,
room.accountData.map((i) => i.toJson()).toList(),
EventUpdateType.accountData);
}
}
if (room is LeftRoomUpdate) {
if (room.timeline?.events?.isNotEmpty ?? false) {
await _handleRoomEvents(
id,
room.timeline.events.map((i) => i.toJson()).toList(),
EventUpdateType.timeline);
handledEvents = true;
}
if (room.accountData?.isNotEmpty ?? false) {
await _handleRoomEvents(
id,
room.accountData.map((i) => i.toJson()).toList(),
EventUpdateType.accountData);
}
if (room.state?.isNotEmpty ?? false) {
await _handleRoomEvents(
id,
room.state.map((i) => i.toJson()).toList(),
EventUpdateType.state);
handledEvents = true;
}
}
if (room is InvitedRoomUpdate &&
(room.inviteState?.isNotEmpty ?? false)) {
await _handleRoomEvents(
id,
room.inviteState.map((i) => i.toJson()).toList(),
EventUpdateType.inviteState);
}
if (handledEvents && database != null && roomObj != null) {
await roomObj.updateSortOrder();
}
}
}
Future<void> _handleEphemerals(String id, List<dynamic> events) async {
for (final event in events) {
await _handleEvent(event, id, EventUpdateType.ephemeral);
// Receipt events are deltas between two states. We will create a
// fake room account data event for this and store the difference
// there.
if (event['type'] == 'm.receipt') {
var room = getRoomById(id);
room ??= Room(id: id);
final receiptStateContent =
room.roomAccountData['m.receipt']?.content ?? {};
for (final eventEntry in event['content'].entries) {
final String eventID = eventEntry.key;
if (event['content'][eventID]['m.read'] != null) {
final Map<String, dynamic> userTimestampMap =
event['content'][eventID]['m.read'];
for (final userTimestampMapEntry in userTimestampMap.entries) {
final mxid = userTimestampMapEntry.key;
// Remove previous receipt event from this user
if (receiptStateContent[eventID] is Map<String, dynamic> &&
receiptStateContent[eventID]['m.read']
is Map<String, dynamic> &&
receiptStateContent[eventID]['m.read'].containsKey(mxid)) {
receiptStateContent[eventID]['m.read'].remove(mxid);
}
if (userTimestampMap[mxid] is Map<String, dynamic> &&
userTimestampMap[mxid].containsKey('ts')) {
receiptStateContent[mxid] = {
'event_id': eventID,
'ts': userTimestampMap[mxid]['ts'],
};
}
}
}
}
event['content'] = receiptStateContent;
await _handleEvent(event, id, EventUpdateType.accountData);
}
}
}
Future<void> _handleRoomEvents(
String chat_id, List<dynamic> events, EventUpdateType type,
{bool sortAtTheEnd = false}) async {
for (final event in events) {
await _handleEvent(event, chat_id, type, sortAtTheEnd: sortAtTheEnd);
}
}
Future<void> _handleEvent(
Map<String, dynamic> event, String roomID, EventUpdateType type,
{bool sortAtTheEnd = false}) async {
if (event['type'] is String && event['content'] is Map<String, dynamic>) {
// The client must ignore any new m.room.encryption event to prevent
// man-in-the-middle attacks!
final room = getRoomById(roomID);
if (room == null ||
(event['type'] == EventTypes.Encryption &&
room.encrypted &&
event['content']['algorithm'] !=
room.getState(EventTypes.Encryption)?.content['algorithm'])) {
return;
}
// ephemeral events aren't persisted and don't need a sort order - they are
// expected to be processed as soon as they come in
final sortOrder = type != EventUpdateType.ephemeral
? (sortAtTheEnd ? room.oldSortOrder : room.newSortOrder)
: 0.0;
var update = EventUpdate(
roomID: roomID,
type: type,
content: event,
sortOrder: sortOrder,
);
if (event['type'] == EventTypes.Encrypted && encryptionEnabled) {
update = await update.decrypt(room);
}
if (event['type'] == EventTypes.Message &&
!room.isDirectChat &&
database != null &&
room.getState(EventTypes.RoomMember, event['sender']) == null) {
// In order to correctly render room list previews we need to fetch the member from the database
final user = await database.getUser(id, event['sender'], room);
if (user != null) {
room.setState(user);
}
}
if (type != EventUpdateType.ephemeral && database != null) {
await database.storeEventUpdate(id, update);
}
_updateRoomsByEventUpdate(update);
if (encryptionEnabled) {
await encryption.handleEventUpdate(update);
}
onEvent.add(update);
final rawUnencryptedEvent = update.content;
if (prevBatch != null && type == EventUpdateType.timeline) {
if (rawUnencryptedEvent['type'] == EventTypes.CallInvite) {
onCallInvite
.add(Event.fromJson(rawUnencryptedEvent, room, sortOrder));
} else if (rawUnencryptedEvent['type'] == EventTypes.CallHangup) {
onCallHangup
.add(Event.fromJson(rawUnencryptedEvent, room, sortOrder));
} else if (rawUnencryptedEvent['type'] == EventTypes.CallAnswer) {
onCallAnswer
.add(Event.fromJson(rawUnencryptedEvent, room, sortOrder));
} else if (rawUnencryptedEvent['type'] == EventTypes.CallCandidates) {
onCallCandidates
.add(Event.fromJson(rawUnencryptedEvent, room, sortOrder));
}
}
}
}
void _updateRoomsByRoomUpdate(RoomUpdate chatUpdate) {
// Update the chat list item.
// Search the room in the rooms
num j = 0;
for (j = 0; j < rooms.length; j++) {
if (rooms[j].id == chatUpdate.id) break;
}
final found = (j < rooms.length && rooms[j].id == chatUpdate.id);
final isLeftRoom = chatUpdate.membership == Membership.leave;
// Does the chat already exist in the list rooms?
if (!found && !isLeftRoom) {
final position = chatUpdate.membership == Membership.invite ? 0 : j;
// Add the new chat to the list
final newRoom = Room(
id: chatUpdate.id,
membership: chatUpdate.membership,
prev_batch: chatUpdate.prev_batch,
highlightCount: chatUpdate.highlight_count,
notificationCount: chatUpdate.notification_count,
summary: chatUpdate.summary,
roomAccountData: {},
client: this,
);
rooms.insert(position, newRoom);
}
// If the membership is "leave" then remove the item and stop here
else if (found && isLeftRoom) {
rooms.removeAt(j);
}
// Update notification, highlight count and/or additional informations
else if (found &&
chatUpdate.membership != Membership.leave &&
(rooms[j].membership != chatUpdate.membership ||
rooms[j].notificationCount != chatUpdate.notification_count ||
rooms[j].highlightCount != chatUpdate.highlight_count ||
chatUpdate.summary != null)) {
rooms[j].membership = chatUpdate.membership;
rooms[j].notificationCount = chatUpdate.notification_count;
rooms[j].highlightCount = chatUpdate.highlight_count;
if (chatUpdate.prev_batch != null) {
rooms[j].prev_batch = chatUpdate.prev_batch;
}
if (chatUpdate.summary != null) {
final roomSummaryJson = rooms[j].summary.toJson()
..addAll(chatUpdate.summary.toJson());
rooms[j].summary = RoomSummary.fromJson(roomSummaryJson);
}
if (rooms[j].onUpdate != null) rooms[j].onUpdate.add(rooms[j].id);
if (chatUpdate.limitedTimeline && requestHistoryOnLimitedTimeline) {
Logs().v('Limited timeline for ${rooms[j].id} request history now');
runInRoot(rooms[j].requestHistory);
}
}
}
void _updateRoomsByEventUpdate(EventUpdate eventUpdate) {
if (eventUpdate.type == EventUpdateType.history) return;
final room = getRoomById(eventUpdate.roomID);
if (room == null) return;
switch (eventUpdate.type) {
case EventUpdateType.timeline:
case EventUpdateType.state:
case EventUpdateType.inviteState:
final stateEvent =
Event.fromJson(eventUpdate.content, room, eventUpdate.sortOrder);
final prevState = room.getState(stateEvent.type, stateEvent.stateKey);
if (eventUpdate.type == EventUpdateType.timeline &&
prevState != null &&
prevState.sortOrder > stateEvent.sortOrder) {
Logs().w('''
A new ${eventUpdate.type} event of the type ${stateEvent.type} has arrived with a previews
sort order ${stateEvent.sortOrder} than the current ${stateEvent.type} event with a
sort order of ${prevState.sortOrder}. This should never happen...''');
return;
}
if (stateEvent.type == EventTypes.Redaction) {
final String redacts = eventUpdate.content['redacts'];
room.states.forEach(
(String key, Map<String, Event> states) => states.forEach(
(String key, Event state) {
if (state.eventId == redacts) {
state.setRedactionEvent(stateEvent);
}
},
),
);
} else {
room.setState(stateEvent);
}
break;
case EventUpdateType.accountData:
room.roomAccountData[eventUpdate.content['type']] =
BasicRoomEvent.fromJson(eventUpdate.content);
break;
case EventUpdateType.ephemeral:
room.ephemerals[eventUpdate.content['type']] =
BasicRoomEvent.fromJson(eventUpdate.content);
break;
case EventUpdateType.history:
break;
}
room.onUpdate.add(room.id);
}
bool _sortLock = false;
/// If `true` then unread rooms are pinned at the top of the room list.
bool pinUnreadRooms;
/// The compare function how the rooms should be sorted internally. By default
/// rooms are sorted by timestamp of the last m.room.message event or the last
/// event if there is no known message.
RoomSorter get sortRoomsBy => (a, b) => (a.isFavourite != b.isFavourite)
? (a.isFavourite ? -1 : 1)
: (pinUnreadRooms && a.notificationCount != b.notificationCount)
? b.notificationCount.compareTo(a.notificationCount)
: b.timeCreated.millisecondsSinceEpoch
.compareTo(a.timeCreated.millisecondsSinceEpoch);
void _sortRooms() {
if (prevBatch == null || _sortLock || rooms.length < 2) return;
_sortLock = true;
rooms?.sort(sortRoomsBy);
_sortLock = false;
}
/// A map of known device keys per user.
Map<String, DeviceKeysList> get userDeviceKeys => _userDeviceKeys;
Map<String, DeviceKeysList> _userDeviceKeys = {};
/// Gets user device keys by its curve25519 key. Returns null if it isn't found
DeviceKeys getUserDeviceKeysByCurve25519Key(String senderKey) {
for (final user in userDeviceKeys.values) {
final device = user.deviceKeys.values
.firstWhere((e) => e.curve25519Key == senderKey, orElse: () => null);
if (device != null) {
return device;
}
}
return null;
}
Future<Set<String>> _getUserIdsInEncryptedRooms() async {
final userIds = <String>{};
for (final room in rooms) {
if (room.encrypted) {
try {
final userList = await room.requestParticipants();
for (final user in userList) {
if ([Membership.join, Membership.invite]
.contains(user.membership)) {
userIds.add(user.id);
}
}
} catch (e, s) {
Logs().e('[E2EE] Failed to fetch participants', e, s);
}
}
}
return userIds;
}
final Map<String, DateTime> _keyQueryFailures = {};
Future<void> _updateUserDeviceKeys() async {
try {
if (!isLogged()) return;
final dbActions = <Future<dynamic> Function()>[];
final trackedUserIds = await _getUserIdsInEncryptedRooms();
if (!isLogged()) return;
trackedUserIds.add(userID);
// Remove all userIds we no longer need to track the devices of.
_userDeviceKeys
.removeWhere((String userId, v) => !trackedUserIds.contains(userId));
// Check if there are outdated device key lists. Add it to the set.
final outdatedLists = <String, dynamic>{};
for (final userId in trackedUserIds) {
if (!userDeviceKeys.containsKey(userId)) {
_userDeviceKeys[userId] = DeviceKeysList(userId, this);
}
final deviceKeysList = userDeviceKeys[userId];
if (deviceKeysList.outdated &&
(!_keyQueryFailures.containsKey(userId.domain) ||
DateTime.now()
.subtract(Duration(minutes: 5))
.isAfter(_keyQueryFailures[userId.domain]))) {
outdatedLists[userId] = [];
}
}
if (outdatedLists.isNotEmpty) {
// Request the missing device key lists from the server.
final response = await queryKeys(outdatedLists, timeout: 10000);
if (!isLogged()) return;
for (final rawDeviceKeyListEntry in response.deviceKeys.entries) {
final userId = rawDeviceKeyListEntry.key;
if (!userDeviceKeys.containsKey(userId)) {
_userDeviceKeys[userId] = DeviceKeysList(userId, this);
}
final oldKeys =
Map<String, DeviceKeys>.from(_userDeviceKeys[userId].deviceKeys);
_userDeviceKeys[userId].deviceKeys = {};
for (final rawDeviceKeyEntry in rawDeviceKeyListEntry.value.entries) {
final deviceId = rawDeviceKeyEntry.key;
// Set the new device key for this device
final entry = DeviceKeys.fromMatrixDeviceKeys(
rawDeviceKeyEntry.value, this, oldKeys[deviceId]?.lastActive);
if (entry.isValid) {
// is this a new key or the same one as an old one?
// better store an update - the signatures might have changed!
if (!oldKeys.containsKey(deviceId) ||
oldKeys[deviceId].ed25519Key == entry.ed25519Key) {
if (oldKeys.containsKey(deviceId)) {
// be sure to save the verified status
entry.setDirectVerified(oldKeys[deviceId].directVerified);
entry.blocked = oldKeys[deviceId].blocked;
entry.validSignatures = oldKeys[deviceId].validSignatures;
}
_userDeviceKeys[userId].deviceKeys[deviceId] = entry;
if (deviceId == deviceID &&
entry.ed25519Key == fingerprintKey) {
// Always trust the own device
entry.setDirectVerified(true);
}
if (database != null) {
dbActions.add(() => database.storeUserDeviceKey(
id,
userId,
deviceId,
json.encode(entry.toJson()),
entry.directVerified,
entry.blocked,
entry.lastActive.millisecondsSinceEpoch,
));
}
} else if (oldKeys.containsKey(deviceId)) {
// This shouldn't ever happen. The same device ID has gotten
// a new public key. So we ignore the update. TODO: ask krille
// if we should instead use the new key with unknown verified / blocked status
_userDeviceKeys[userId].deviceKeys[deviceId] =
oldKeys[deviceId];
}
} else {
Logs().w('Invalid device ${entry.userId}:${entry.deviceId}');
}
}
// delete old/unused entries
if (database != null) {
for (final oldDeviceKeyEntry in oldKeys.entries) {
final deviceId = oldDeviceKeyEntry.key;
if (!_userDeviceKeys[userId].deviceKeys.containsKey(deviceId)) {
// we need to remove an old key
dbActions.add(
() => database.removeUserDeviceKey(id, userId, deviceId));
}
}
}
_userDeviceKeys[userId].outdated = false;
if (database != null) {
dbActions
.add(() => database.storeUserDeviceKeysInfo(id, userId, false));
}
}
// next we parse and persist the cross signing keys
final crossSigningTypes = {
'master': response.masterKeys,
'self_signing': response.selfSigningKeys,
'user_signing': response.userSigningKeys,
};
for (final crossSigningKeysEntry in crossSigningTypes.entries) {
final keyType = crossSigningKeysEntry.key;
final keys = crossSigningKeysEntry.value;
if (keys == null) {
continue;
}
for (final crossSigningKeyListEntry in keys.entries) {
final userId = crossSigningKeyListEntry.key;
if (!userDeviceKeys.containsKey(userId)) {
_userDeviceKeys[userId] = DeviceKeysList(userId, this);
}
final oldKeys = Map<String, CrossSigningKey>.from(
_userDeviceKeys[userId].crossSigningKeys);
_userDeviceKeys[userId].crossSigningKeys = {};
// add the types we aren't handling atm back
for (final oldEntry in oldKeys.entries) {
if (!oldEntry.value.usage.contains(keyType)) {
_userDeviceKeys[userId].crossSigningKeys[oldEntry.key] =
oldEntry.value;
} else if (database != null) {
// There is a previous cross-signing key with this usage, that we no
// longer need/use. Clear it from the database.
dbActions.add(() => database.removeUserCrossSigningKey(
id, userId, oldEntry.key));
}
}
final entry = CrossSigningKey.fromMatrixCrossSigningKey(
crossSigningKeyListEntry.value, this);
if (entry.isValid) {
final publicKey = entry.publicKey;
if (!oldKeys.containsKey(publicKey) ||
oldKeys[publicKey].ed25519Key == entry.ed25519Key) {
if (oldKeys.containsKey(publicKey)) {
// be sure to save the verification status
entry.setDirectVerified(oldKeys[publicKey].directVerified);
entry.blocked = oldKeys[publicKey].blocked;
entry.validSignatures = oldKeys[publicKey].validSignatures;
}
_userDeviceKeys[userId].crossSigningKeys[publicKey] = entry;
} else {
// This shouldn't ever happen. The same device ID has gotten
// a new public key. So we ignore the update. TODO: ask krille
// if we should instead use the new key with unknown verified / blocked status
_userDeviceKeys[userId].crossSigningKeys[publicKey] =
oldKeys[publicKey];
}
if (database != null) {
dbActions.add(() => database.storeUserCrossSigningKey(
id,
userId,
publicKey,
json.encode(entry.toJson()),
entry.directVerified,
entry.blocked,
));
}
}
_userDeviceKeys[userId].outdated = false;
if (database != null) {
dbActions.add(
() => database.storeUserDeviceKeysInfo(id, userId, false));
}
}
}
// now process all the failures
if (response.failures != null) {
for (final failureDomain in response.failures.keys) {
_keyQueryFailures[failureDomain] = DateTime.now();
}
}
}
if (dbActions.isNotEmpty) {
if (!isLogged()) return;
await database?.transaction(() async {
for (final f in dbActions) {
await f();
}
});
}
} catch (e, s) {
Logs().e('[LibOlm] Unable to update user device keys', e, s);
}
}
bool _toDeviceQueueNeedsProcessing = true;
/// Processes the to_device queue and tries to send every entry.
/// This function MAY throw an error, which just means the to_device queue wasn't
/// proccessed all the way.
Future<void> processToDeviceQueue() async {
if (database == null || !_toDeviceQueueNeedsProcessing) {
return;
}
final entries = await database.getToDeviceEventQueue(id);
if (entries.isEmpty) {
_toDeviceQueueNeedsProcessing = false;
return;
}
for (final entry in entries) {
// Convert the Json Map to the correct format regarding
// https: //matrix.org/docs/spec/client_server/r0.6.1#put-matrix-client-r0-sendtodevice-eventtype-txnid
final data = entry.content.map((k, v) =>
MapEntry<String, Map<String, Map<String, dynamic>>>(
k,
(v as Map).map((k, v) => MapEntry<String, Map<String, dynamic>>(
k, Map<String, dynamic>.from(v)))));
await super.sendToDevice(entry.type, entry.txnId, data);
await database.deleteFromToDeviceQueue(id, entry.id);
}
}
/// Sends a raw to_device event with a [eventType], a [txnId] and a content
/// [messages]. Before sending, it tries to re-send potentially queued
/// to_device events and adds the current one to the queue, should it fail.
@override
Future<void> sendToDevice(
String eventType,
String txnId,
Map<String, Map<String, Map<String, dynamic>>> messages,
) async {
try {
await processToDeviceQueue();
await super.sendToDevice(eventType, txnId, messages);
} catch (e, s) {
Logs().w(
'[Client] Problem while sending to_device event, retrying later...',
e,
s);
if (database != null) {
_toDeviceQueueNeedsProcessing = true;
await database.insertIntoToDeviceQueue(
id, eventType, txnId, json.encode(messages));
}
rethrow;
}
}
/// Send an (unencrypted) to device [message] of a specific [eventType] to all
/// devices of a set of [users].
Future<void> sendToDevicesOfUserIds(
Set<String> users,
String eventType,
Map<String, dynamic> message, {
String messageId,
}) async {
// Send with send-to-device messaging
final data = <String, Map<String, Map<String, dynamic>>>{};
for (final user in users) {
data[user] = {};
data[user]['*'] = message;
}
await sendToDevice(
eventType, messageId ?? generateUniqueTransactionId(), data);
return;
}
/// Sends an encrypted [message] of this [eventType] to these [deviceKeys].
Future<void> sendToDeviceEncrypted(
List<DeviceKeys> deviceKeys,
String eventType,
Map<String, dynamic> message, {
String messageId,
bool onlyVerified = false,
}) async {
if (!encryptionEnabled) return;
// Don't send this message to blocked devices, and if specified onlyVerified
// then only send it to verified devices
if (deviceKeys.isNotEmpty) {
deviceKeys.removeWhere((DeviceKeys deviceKeys) =>
deviceKeys.blocked ||
(deviceKeys.userId == userID && deviceKeys.deviceId == deviceID) ||
(onlyVerified && !deviceKeys.verified));
if (deviceKeys.isEmpty) return;
}
// Send with send-to-device messaging
var data = <String, Map<String, Map<String, dynamic>>>{};
data =
await encryption.encryptToDeviceMessage(deviceKeys, eventType, message);
eventType = EventTypes.Encrypted;
await sendToDevice(
eventType, messageId ?? generateUniqueTransactionId(), data);
}
/// Sends an encrypted [message] of this [eventType] to these [deviceKeys].
/// This request happens partly in the background and partly in the
/// foreground. It automatically chunks sending to device keys based on
/// activity.
Future<void> sendToDeviceEncryptedChunked(
List<DeviceKeys> deviceKeys,
String eventType,
Map<String, dynamic> message,
) async {
if (!encryptionEnabled) return;
// be sure to copy our device keys list
deviceKeys = List<DeviceKeys>.from(deviceKeys);
deviceKeys.removeWhere((DeviceKeys k) =>
k.blocked || (k.userId == userID && k.deviceId == deviceID));
if (deviceKeys.isEmpty) return;
message = message.copy(); // make sure we deep-copy the message
// make sure all the olm sessions are loaded from database
Logs().v('Sending to device chunked... (${deviceKeys.length} devices)');
// sort so that devices we last received messages from get our message first
deviceKeys.sort((keyA, keyB) => keyB.lastActive.compareTo(keyA.lastActive));
// and now send out in chunks of 20
const chunkSize = 20;
// first we send out all the chunks that we await
var i = 0;
// we leave this in a for-loop for now, so that we can easily adjust the break condition
// based on other things, if we want to hard-`await` more devices in the future
for (; i < deviceKeys.length && i <= 0; i += chunkSize) {
Logs().v('Sending chunk $i...');
final chunk = deviceKeys.sublist(
i,
i + chunkSize > deviceKeys.length
? deviceKeys.length
: i + chunkSize);
// and send
await sendToDeviceEncrypted(chunk, eventType, message);
}
// now send out the background chunks
if (i < deviceKeys.length) {
unawaited(() async {
for (; i < deviceKeys.length; i += chunkSize) {
// wait 50ms to not freeze the UI
await Future.delayed(Duration(milliseconds: 50));
Logs().v('Sending chunk $i...');
final chunk = deviceKeys.sublist(
i,
i + chunkSize > deviceKeys.length
? deviceKeys.length
: i + chunkSize);
// and send
unawaited(sendToDeviceEncrypted(chunk, eventType, message));
}
}());
}
}
/// Whether all push notifications are muted using the [.m.rule.master]
/// rule of the push rules: https://matrix.org/docs/spec/client_server/r0.6.0#m-rule-master
bool get allPushNotificationsMuted {
if (!accountData.containsKey('m.push_rules') ||
!(accountData['m.push_rules'].content['global'] is Map)) {
return false;
}
final Map<String, dynamic> globalPushRules =
accountData['m.push_rules'].content['global'];
if (globalPushRules == null) return false;
if (globalPushRules['override'] is List) {
for (final pushRule in globalPushRules['override']) {
if (pushRule['rule_id'] == '.m.rule.master') {
return pushRule['enabled'];
}
}
}
return false;
}
Future<void> setMuteAllPushNotifications(bool muted) async {
await setPushRuleEnabled(
'global',
PushRuleKind.override,
'.m.rule.master',
muted,
);
return;
}
/// Changes the password. You should either set oldPasswort or another authentication flow.
@override
Future<void> changePassword(String newPassword,
{String oldPassword, AuthenticationData auth}) async {
try {
if (oldPassword != null) {
auth = AuthenticationPassword(
user: userID,
identifier: AuthenticationUserIdentifier(user: userID),
password: oldPassword,
);
}
await super.changePassword(newPassword, auth: auth);
} on MatrixException catch (matrixException) {
if (!matrixException.requireAdditionalAuthentication) {
rethrow;
}
if (matrixException.authenticationFlows.length != 1 ||
!matrixException.authenticationFlows.first.stages
.contains(AuthenticationTypes.password)) {
rethrow;
}
if (oldPassword == null) {
rethrow;
}
return changePassword(
newPassword,
auth: AuthenticationPassword(
user: userID,
identifier: AuthenticationUserIdentifier(user: userID),
password: oldPassword,
session: matrixException.session,
),
);
} catch (_) {
rethrow;
}
}
@Deprecated('Use clearCache()')
Future<void> clearLocalCachedMessages() async {
await clearCache();
}
/// Clear all local cached messages, room information and outbound group
/// sessions and perform a new clean sync.
Future<void> clearCache() async {
await abortSync();
prevBatch = null;
rooms.clear();
await database?.clearCache(id);
encryption?.keyManager?.clearOutboundGroupSessions();
onCacheCleared.add(true);
// Restart the syncloop
backgroundSync = true;
}
/// A list of mxids of users who are ignored.
List<String> get ignoredUsers => (accountData
.containsKey('m.ignored_user_list') &&
accountData['m.ignored_user_list'].content['ignored_users'] is Map)
? List<String>.from(
accountData['m.ignored_user_list'].content['ignored_users'].keys)
: [];
/// Ignore another user. This will clear the local cached messages to
/// hide all previous messages from this user.
Future<void> ignoreUser(String userId) async {
if (!userId.isValidMatrixId) {
throw Exception('$userId is not a valid mxid!');
}
await setAccountData(userID, 'm.ignored_user_list', {
'ignored_users': Map.fromEntries(
(ignoredUsers..add(userId)).map((key) => MapEntry(key, {}))),
});
await clearCache();
return;
}
/// Unignore a user. This will clear the local cached messages and request
/// them again from the server to avoid gaps in the timeline.
Future<void> unignoreUser(String userId) async {
if (!userId.isValidMatrixId) {
throw Exception('$userId is not a valid mxid!');
}
if (!ignoredUsers.contains(userId)) {
throw Exception('$userId is not in the ignore list!');
}
await setAccountData(userID, 'm.ignored_user_list', {
'ignored_users': Map.fromEntries(
(ignoredUsers..remove(userId)).map((key) => MapEntry(key, {}))),
});
await clearCache();
return;
}
bool _disposed = false;
bool _aborted = false;
Future _currentTransaction = Future.sync(() => {});
/// Blackholes any ongoing sync call. Currently ongoing sync *processing* is
/// still going to be finished, new data is ignored.
Future<void> abortSync() async {
_aborted = true;
backgroundSync = false;
_currentSyncId = -1;
try {
await _currentTransaction;
} catch (_) {
// No-OP
}
_currentSync = null;
// reset _aborted for being able to restart the sync.
_aborted = false;
}
/// Stops the synchronization and closes the database. After this
/// you can safely make this Client instance null.
Future<void> dispose({bool closeDatabase = true}) async {
_disposed = true;
await abortSync();
encryption?.dispose();
encryption = null;
try {
if (closeDatabase && database != null) {
await database
.close()
.catchError((e, s) => Logs().w('Failed to close database: ', e, s));
_database = null;
}
} catch (error, stacktrace) {
Logs().w('Failed to close database: ', error, stacktrace);
}
return;
}
}
class SdkError {
dynamic exception;
StackTrace stackTrace;
SdkError({this.exception, this.stackTrace});
}
class BadServerVersionsException implements Exception {
final Set<String> serverVersions, supportedVersions;
BadServerVersionsException(this.serverVersions, this.supportedVersions);
@override
String toString() =>
'Server supports the versions: ${serverVersions.toString()} but this application is only compatible with ${supportedVersions.toString()}.';
}
class BadServerLoginTypesException implements Exception {
final Set<String> serverLoginTypes, supportedLoginTypes;
BadServerLoginTypesException(this.serverLoginTypes, this.supportedLoginTypes);
@override
String toString() =>
'Server supports the Login Types: ${serverLoginTypes.toString()} but this application is only compatible with ${supportedLoginTypes.toString()}.';
}