matrix-dart-sdk/lib/src/thread_timeline.dart

489 lines
14 KiB
Dart

import 'dart:async';
import 'package:matrix/matrix.dart';
import 'package:matrix/src/models/timeline_chunk.dart';
import 'package:matrix/src/thread.dart';
// ThreadTimeline: hey RoomTimeline can i copy your homework?
// RoomTimeline: sure just don't make it too obvious
// ThreadTimeline:
class ThreadTimeline extends Timeline {
final Thread thread;
@override
List<Event> get events => chunk.events;
TimelineChunk chunk;
StreamSubscription<Event>? timelineSub;
StreamSubscription<Event>? historySub;
StreamSubscription<SyncUpdate>? roomSub;
StreamSubscription<String>? sessionIdReceivedSub;
StreamSubscription<String>? cancelSendEventSub;
@override
bool isRequestingHistory = false;
@override
bool isFragmentedTimeline = false;
final Map<String, Event> _eventCache = {};
@override
bool allowNewEvent = true;
@override
bool isRequestingFuture = false;
ThreadTimeline({
required this.thread,
required this.chunk,
super.onUpdate,
super.onChange,
super.onInsert,
super.onRemove,
super.onNewEvent,
}) {
final room = thread.room;
timelineSub = room.client.onTimelineEvent.stream.listen(
(event) => _handleEventUpdate(event, EventUpdateType.timeline),
);
historySub = room.client.onHistoryEvent.stream.listen(
(event) => _handleEventUpdate(event, EventUpdateType.history),
);
// we want to populate our aggregated events
for (final e in events) {
addAggregatedEvent(e);
}
// we are using a fragmented timeline
if (chunk.nextBatch != '') {
allowNewEvent = false;
isFragmentedTimeline = true;
}
}
void _handleEventUpdate(
Event event,
EventUpdateType type, {
bool update = true,
}) {
try {
if (event.roomId != thread.room.id) return;
// Ignore events outside of this thread
if (event.relationshipType != RelationshipTypes.thread ||
event.relationshipEventId != thread.rootEvent.eventId) {
return;
}
if (type != EventUpdateType.timeline && type != EventUpdateType.history) {
return;
}
if (type == EventUpdateType.timeline) {
onNewEvent?.call();
}
final status = event.status;
final i = _findEvent(
event_id: event.eventId,
unsigned_txid: event.transactionId,
);
if (i < events.length) {
// if the old status is larger than the new one, we also want to preserve the old status
final oldStatus = events[i].status;
events[i] = event;
// do we preserve the status? we should allow 0 -> -1 updates and status increases
if ((latestEventStatus(status, oldStatus) == oldStatus) &&
!(status.isError && oldStatus.isSending)) {
events[i].status = oldStatus;
}
addAggregatedEvent(events[i]);
onChange?.call(i);
} else {
if (type == EventUpdateType.history &&
events.indexWhere((e) => e.eventId == event.eventId) != -1) {
return;
}
var index = events.length;
if (type == EventUpdateType.history) {
events.add(event);
} else {
index = events.firstIndexWhereNotError;
events.insert(index, event);
}
onInsert?.call(index);
addAggregatedEvent(event);
}
unawaited(thread.setLastEvent(events[events.length - 1]));
// Handle redaction events
if (event.type == EventTypes.Redaction) {
final index = _findEvent(event_id: event.redacts);
if (index < events.length) {
removeAggregatedEvent(events[index]);
// Is the redacted event a reaction? Then update the event this
// belongs to:
if (onChange != null) {
final relationshipEventId = events[index].relationshipEventId;
if (relationshipEventId != null) {
onChange?.call(_findEvent(event_id: relationshipEventId));
return;
}
}
events[index].setRedactionEvent(event);
onChange?.call(index);
}
}
if (update) {
onUpdate?.call();
}
} catch (e, s) {
Logs().w('Handle event update failed', e, s);
}
}
/// Request more previous events from the server.
Future<int> getThreadEvents({
int historyCount = Room.defaultHistoryCount,
direction = Direction.b,
StateFilter? filter,
}) async {
// Ensure stateFilter is not null and set lazyLoadMembers to true if not already set
filter ??= StateFilter(lazyLoadMembers: true);
filter.lazyLoadMembers ??= true;
final resp = await thread.client.getRelatingEventsWithRelType(
thread.room.id,
thread.rootEvent.eventId,
RelationshipTypes.thread,
dir: direction,
from: direction == Direction.b ? chunk.prevBatch : chunk.nextBatch,
limit: historyCount,
recurse: true,
);
Logs().w(
'Loading thread events from server ${resp.chunk.length} ${resp.prevBatch}',
);
if (resp.nextBatch == null) {
Logs().w('We reached the end of the timeline');
}
final newNextBatch =
direction == Direction.b ? resp.prevBatch : resp.nextBatch;
final newPrevBatch =
direction == Direction.b ? resp.nextBatch : resp.prevBatch;
final type = direction == Direction.b
? EventUpdateType.history
: EventUpdateType.timeline;
// I dont know what this piece of code does
// if ((resp.state?.length ?? 0) == 0 &&
// resp.start != resp.end &&
// newPrevBatch != null &&
// newNextBatch != null) {
// if (type == EventUpdateType.history) {
// Logs().w(
// '[nav] we can still request history prevBatch: $type $newPrevBatch',
// );
// } else {
// Logs().w(
// '[nav] we can still request timeline nextBatch: $type $newNextBatch',
// );
// }
// }
final newEvents =
resp.chunk.map((e) => Event.fromMatrixEvent(e, thread.room)).toList();
if (!allowNewEvent) {
if (resp.prevBatch == resp.nextBatch ||
(resp.nextBatch == null && direction == Direction.f)) {
allowNewEvent = true;
}
if (allowNewEvent) {
Logs().d('We now allow sync update into the timeline.');
newEvents.addAll(
await thread.client.database
.getThreadEventList(thread, onlySending: true),
);
}
}
// Try to decrypt encrypted events but don't update the database.
if (thread.room.encrypted && thread.client.encryptionEnabled) {
for (var i = 0; i < newEvents.length; i++) {
if (newEvents[i].type == EventTypes.Encrypted) {
newEvents[i] = await thread.client.encryption!.decryptRoomEvent(
newEvents[i],
);
}
}
}
// update chunk anchors
if (type == EventUpdateType.history) {
chunk.prevBatch = newPrevBatch ?? '';
final offset = chunk.events.length;
chunk.events.addAll(newEvents);
for (var i = 0; i < newEvents.length; i++) {
onInsert?.call(i + offset);
}
} else {
chunk.nextBatch = newNextBatch ?? '';
chunk.events.insertAll(0, newEvents.reversed);
for (var i = 0; i < newEvents.length; i++) {
onInsert?.call(i);
}
}
if (onUpdate != null) {
onUpdate!();
}
return resp.chunk.length;
}
Future<void> _requestEvents({
int historyCount = Room.defaultHistoryCount,
required Direction direction,
StateFilter? filter,
}) async {
onUpdate?.call();
try {
// Look up for events in the database first. With fragmented view, we should delete the database cache
final eventsFromStore = isFragmentedTimeline
? null
: await thread.client.database.getThreadEventList(
thread,
start: events.length,
limit: historyCount,
);
if (eventsFromStore != null && eventsFromStore.isNotEmpty) {
for (final e in eventsFromStore) {
addAggregatedEvent(e);
}
// Fetch all users from database we have got here.
for (final event in events) {
if (thread.room.getState(EventTypes.RoomMember, event.senderId) !=
null) {
continue;
}
final dbUser =
await thread.client.database.getUser(event.senderId, thread.room);
if (dbUser != null) thread.room.setState(dbUser);
}
if (direction == Direction.b) {
events.addAll(eventsFromStore);
final startIndex = events.length - eventsFromStore.length;
final endIndex = events.length;
for (var i = startIndex; i < endIndex; i++) {
onInsert?.call(i);
}
} else {
events.insertAll(0, eventsFromStore);
final startIndex = eventsFromStore.length;
final endIndex = 0;
for (var i = startIndex; i > endIndex; i--) {
onInsert?.call(i);
}
}
} else {
Logs().i('No more events found in the store. Request from server...');
if (isFragmentedTimeline) {
await getThreadEvents(
historyCount: historyCount,
direction: direction,
filter: filter,
);
} else {
if (thread.prev_batch == null) {
Logs().i('No more events to request from server...');
} else {
await thread.requestHistory(
historyCount: historyCount,
direction: direction,
onHistoryReceived: () {},
filter: filter,
);
}
}
}
} finally {
isRequestingHistory = false;
onUpdate?.call();
}
}
/// Add an event to the aggregation tree
void addAggregatedEvent(Event event) {
final relationshipType = event.relationshipType;
final relationshipEventId = event.relationshipEventId;
if (relationshipType == null || relationshipEventId == null) {
return;
}
final e = (aggregatedEvents[relationshipEventId] ??=
<String, Set<Event>>{})[relationshipType] ??= <Event>{};
_removeEventFromSet(e, event);
e.add(event);
if (onChange != null) {
final index = _findEvent(event_id: relationshipEventId);
onChange?.call(index);
}
}
/// Remove an event from aggregation
void removeAggregatedEvent(Event event) {
aggregatedEvents.remove(event.eventId);
if (event.transactionId != null) {
aggregatedEvents.remove(event.transactionId);
}
for (final types in aggregatedEvents.values) {
for (final e in types.values) {
_removeEventFromSet(e, event);
}
}
}
/// Remove event from set based on event or transaction ID
void _removeEventFromSet(Set<Event> eventSet, Event event) {
eventSet.removeWhere(
(e) =>
e.matchesEventOrTransactionId(event.eventId) ||
event.unsigned != null &&
e.matchesEventOrTransactionId(event.transactionId),
);
}
/// Find event index by event ID or transaction ID
int _findEvent({String? event_id, String? unsigned_txid}) {
final searchNeedle = <String>{};
if (event_id != null) searchNeedle.add(event_id);
if (unsigned_txid != null) searchNeedle.add(unsigned_txid);
int i;
for (i = 0; i < events.length; i++) {
final searchHaystack = <String>{events[i].eventId};
final txnid = events[i].transactionId;
if (txnid != null) searchHaystack.add(txnid);
if (searchNeedle.intersection(searchHaystack).isNotEmpty) break;
}
return i;
}
@override
void cancelSubscriptions() {
// TODO: implement cancelSubscriptions
}
@override
Future<Event?> getEventById(String id) async {
for (final event in events) {
if (event.eventId == id) return event;
}
if (_eventCache.containsKey(id)) return _eventCache[id];
final requestedEvent = await thread.room.getEventById(id);
if (requestedEvent == null) return null;
_eventCache[id] = requestedEvent;
return _eventCache[id];
}
@override
Future<void> requestHistory({
int historyCount = Room.defaultHistoryCount,
StateFilter? filter,
}) async {
if (isRequestingHistory) return;
isRequestingHistory = true;
await _requestEvents(
direction: Direction.b,
historyCount: historyCount,
filter: filter,
);
isRequestingHistory = false;
}
@override
Future<void> setReadMarker({String? eventId, bool? public}) {
return thread.setReadMarker(
eventId: eventId,
public: public,
);
}
@override
Stream<(List<Event>, String?)> startSearch({
String? searchTerm,
int requestHistoryCount = 100,
int maxHistoryRequests = 10,
String? prevBatch,
String? sinceEventId,
int? limit,
bool Function(Event p1)? searchFunc,
}) {
// TODO: implement startSearch
throw UnimplementedError();
}
@override
bool get canRequestFuture => chunk.nextBatch.isNotEmpty;
@override
bool get canRequestHistory => chunk.prevBatch.isNotEmpty;
@override
Future<void> requestFuture({
int historyCount = Room.defaultHistoryCount,
StateFilter? filter,
}) async {
if (isRequestingFuture || !canRequestFuture) return;
isRequestingFuture = true;
try {
await getThreadEvents(
historyCount: historyCount,
direction: Direction.f,
filter: filter,
);
} finally {
isRequestingFuture = false;
}
}
@override
Future<void> requestKeys({
bool tryOnlineBackup = true,
bool onlineKeyBackupOnly = true,
}) async {
for (final event in events) {
if (event.type == EventTypes.Encrypted &&
event.messageType == MessageTypes.BadEncrypted &&
event.content['can_request_session'] == true) {
final sessionId = event.content.tryGet<String>('session_id');
final senderKey = event.content.tryGet<String>('sender_key');
if (sessionId != null && senderKey != null) {
await thread.room.requestSessionKey(sessionId, senderKey);
}
}
}
}
}