This changes the way how the last event is stored for each room. It is now stored next to the room event itself in the rooms box and no longer stored like a room state. This way we need to bump the database version which will cause an inital sync for the client. Be aware of this when updating the SDK! |
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| .. | ||
| encryption | ||
| msc_extensions | ||
| src | ||
| encryption.dart | ||
| matrix.dart | ||