getRoomById searches now in the local cache for the given room and returns null if not found. If you have loaded the [archive] before, it can also return archived rooms. This should make it much easier to display archived rooms in the client. |
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| .gitlab | ||
| docs | ||
| example | ||
| home | ||
| lib | ||
| olm@efd17631b1 | ||
| scripts | ||
| test | ||
| test_driver | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .metadata | ||
| CHANGELOG.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
| analysis_options.yaml | ||
| build.yaml | ||
| pubspec.yaml | ||
README.md
Matrix SDK
Matrix (matrix.org) SDK written in dart.
Native libraries
For E2EE, libolm must be provided.
Additionally, OpenSSL (libcrypto) must be provided on native platforms for E2EE.
For flutter apps you can easily import it with the flutter_olm and the flutter_openssl_crypto packages.
How to use this
- Import the sdk
matrix: <latest-version>
# Optional:
flutter_olm: <latest-version>
flutter_openssl_crypto: <latest-version>
import 'package:matrix/matrix.dart';
- Create a new client:
final client = Client("HappyChat");
The SDK works better with a database. Otherwise it has no persistence. For this you need to provide a databaseBuilder like this:
final client = Client(
"HappyChat",
databaseBuilder: (Client client) async {
await Hive.init('/path/to/your/storage');
final db = FamedlySdkHiveDatabase(client.clientName);
await db.open();
return db;
},
);
- Connect to a Matrix Homeserver and listen to the streams:
client.onLoginStateChanged.stream.listen((bool loginState){
print("LoginState: ${loginState.toString()}");
});
client.onEvent.stream.listen((EventUpdate eventUpdate){
print("New event update!");
});
client.onRoomUpdate.stream.listen((RoomUpdate eventUpdate){
print("New room update!");
});
await client.checkHomeserver("https://yourhomeserver.abc");
await client.login(
identifier: AuthenticationUserIdentifier(user: 'alice'),
password: '123456',
);
- Send a message to a Room:
await client.getRoomById('your_room_id').sendTextEvent('Hello world');