When user A invites user B to a group chat, the avatar getter should not return the avatar of the inviting user A. This is not intuitive. A client might decide to do so but IMO it makes no sense to do this by default. If the room is a DM invite, user A's avatar is already used in the code block before. |
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| .github | ||
| .gitlab | ||
| example | ||
| lib | ||
| scripts | ||
| test | ||
| test_driver | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .metadata | ||
| CHANGELOG.md | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
| analysis_options.yaml | ||
| pubspec.yaml | ||
README.md
Matrix SDK
Matrix (matrix.org) SDK written in dart.
Native libraries
For E2EE, libolm must be provided.
Additionally, OpenSSL (libcrypto) must be provided on native platforms for E2EE.
For flutter apps you can easily import it with the flutter_olm and the flutter_openssl_crypto packages.
How to use this
- Import the sdk
matrix: <latest-version>
# Optional:
flutter_olm: <latest-version>
flutter_openssl_crypto: <latest-version>
import 'package:matrix/matrix.dart';
- Create a new client:
final client = Client("HappyChat");
The SDK works better with a database. Otherwise it has no persistence. For this you need to provide a databaseBuilder like this:
final client = Client(
"HappyChat",
databaseBuilder: (_) async {
final dir = await getApplicationSupportDirectory(); // Recommend path_provider package
final db = HiveCollectionsDatabase('matrix_example_chat', dir.path);
await db.open();
return db;
},
);
- Connect to a Matrix Homeserver and listen to the streams:
client.onLoginStateChanged.stream.listen((bool loginState){
print("LoginState: ${loginState.toString()}");
});
client.onEvent.stream.listen((EventUpdate eventUpdate){
print("New event update!");
});
client.onRoomUpdate.stream.listen((RoomUpdate eventUpdate){
print("New room update!");
});
await client.checkHomeserver("https://yourhomeserver.abc");
await client.login(
identifier: AuthenticationUserIdentifier(user: 'alice'),
password: '123456',
);
- Send a message to a Room:
await client.getRoomById('your_room_id').sendTextEvent('Hello world');